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PC Gaming

Diablo Immortal

Getting to level 60 allows you to change difficulty level. And finally die from regular monsters, or at lest from elites.
Surprisingly, I got two set items, and both are from the same set. One from leveling to level 60, and another from one of the dungeon bosses.
There seems to be no more storyline after that point, but you get some sidequests related to characters that you’ve met some 20 hours ago.

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For example Valla, a demon hunter we meet in the second chapter, is now tormented by a demon that recreates the horrible moments of her past: her family being killed by demons and all that.

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At the end of that questline she gets her iconic red scarf:

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I don’t play many F2P games at all. So for me the fact that Diablo Immortal has around 16 different types of resources seems kind of crazy.

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