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PC Gaming

Hero’s Hour

Played a few more skirmishes, and I think I’m done with it for now.
There are two problems with this game.
First, there are no neutral towns. You see, in the Heroes of Might and Magic series, most of the map was neutral. The one that captures more neutral towns wins. In Hero’s Hour, every faction has exactly one town. And once your town is captured, you have a game week to recapture it, or loose. So, this is a case of total war instead of slow domination. You either win or loose. That’s it.
Second, the battles are fun to watch, but impossible to control. It’s just total chaos, aided by the fact that many units have random abilities, such as random teleportation. You can replay same battle twice with vastly different results without lifting a finger.