I begin to understand what they tried to do. Which doesn’t mean I like it. The authors added a global experience that is shared across campaigns. And that experience allows you to pick better traits at the start of your next map.
There are also artifacts called Dynasty weapons which you find through the campaign. Those are also shared across all your heroes. And those artifacts have their own global experience across all campaigns. Those break the campaign completely. The only thing cool about them is that the hero is shown in cutscenes holding that particular weapon.
In the first mission of the Infreno campaign, you end up turning into a demon and battling an entire army alone.
In the second mission of Orcs campaign, there’s an interesting turn of events: you’re given two mutually exclusive objectives, and depending on which you complete, your hero receives a class specialization. Don’t remember this in any other Heroes game.
Why do I hate Uplay?
You have to login into it every time you start the game after restart.
It limits you to 10 saves. I’m not joking. 10 saves.
If your connection is interrupted, you’re kicked out of your singleplayer campaign. If you were in a battle, you have to replay it from the beginning.