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PC Gaming

Beast Inside

Completed Beast Inside.
For a game I didn’t have any expectations from, I enjoyed it way too much. More than Soma or Vanishing of Ethan Carter.

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It’s rough around the edges for sure. Sometimes your character gets stuck in geometry (not permanently, but you still feel it). And physics is a bit wonky. But it gets a lot things right, like giving you clues for puzzles if you struggle with them for more than a few minutes, or always guiding your eyes with light / color for the next objective. Candles, white boards or rusted sheets of iron are like signposts. Not as subtle as some other games, but still I rarely felt stuck for more than a couple of minutes.
The game is full of references. I already mentioned the chapter names are all nods to Lovecraft’s novels and the portraits. At one point we learn that Hyde changed his family name to Stevenson.

But not only horror: there’s a some of “Red Sparrow” being thrown around too. And I think to the Firewatch game as well.

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