Just as I complained that I’m not getting any orange drops, I got my first proper orange drop. And a bow at that.
I feel that there’s a lot of backtracking for a modern game in Diablo 4. Maybe that’s intentional, or maybe I’m missing something, but I often couldn’t jump to the dungeon entrance, like with the “cerberus” dungeon, or back to the quest-giver, like with the “druid on a tree”. Sometimes you have to mow through the same mobs again. Sometimes you’re just walking the empty halls. Both doesn’t add anything to the game experience.
Around level 30, end of Act 2, the game becomes a slump. The monsters are getting more and more meaty, but your gear doesn’t scale with them. And that “orange” bow you picked a few levels ago is now doing same DPS as the “blue” drops.
Also, because it’s an open-world game, and the monsters simply level up with you, there’s this discrepancy that you just defeated The Guardian of Cathedral of Hatred, but then you fell victim to a porcupine.
Ironic that the one of the best written quests is also annoying to complete. The sad story about the Goose Sign, I mean.