The game made me rage-quit a couple of times. But that is something you should never do. When you quit, enemies respawn. And your valuable ammo does not.
The fight with the Archivist boss instead of being fun felt mostly annoying. The boss can pass through walls, has a ranged attack that kills you in two hits. And another attack which slowly drains your health, apparently? I couldn’t figure out how it works, and the game doesn’t explain it properly. And it can kill you as soon as you respawn. Sounds like fun?
Not as “fun” as backtracking without a map and with tons of respawned enemies. Funny enough, judging by the few game guides, there was a map at some point, until it was removed.
Inadvertently I finished the first episode. I expected that I’d be able to finish some quests, as meaningless as they are, but I was thrown right into the second one.
I rarely drop games, but I think for Graven, I’ll make an exception. Which is a shame, I did enjoy the art style. But the lack of saves, a map, and a combination of too many enemies and not enough ammo, coupled with some bugs ruined it for me.
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