I can see why many praise that game. The chunky low-poly visuals are reminiscent of Torchlight 2. Combat is quite solid, with enemies telegraphing their attacks and cycling through skills. The other aspects don’t inspire me us much, though. All equipment seems to be just generic “Novice Sword”, “Journeyman Sword”, etc. And the whole gathering/refining/crafting loop seems tiresome.
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5 replies on “Albion Online”
> The other aspects donβt inspire me us much, though.
mainly aspect of “MMORPG”? π
Yeah, that’s why I rarely play MMORPG to begin with π
> Yeah, thatβs why I rarely play MMORPG to begin with π
not sure it even possible to ‘rarely play MMORPG’. You either play it or have chance to have a life.
It’s possible if you get bored with most of them after a few hours and don’t like them much in general π
so you like ARPG, but do not like MMORPG?
seems like modern ARPG have the same amount of grind so I do not get it π