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Disco Elysium

Completed Disco Elysium for good now.

This time I played the Sensitive cop. Out of the three archetypes, this is the most balanced one, as he has plenty of health and morale. I did pick the Revancholian Nationhood thought, though, that damages your morale when you pick the wrong dialogue options without much benefits. That was a mistake.
This time I tried to avoid cryptozoologists on purpose, get my gun and help with the welkins MMORPG game. Also, turns out when you play as Sensitive Cop, your necktie starts talking to you in a crazy voice.
Then I painted myself into a corner with the Hardie boys. There’s a Logic check that you need to pass to start looking for Ruby. And I failed it. Usually, that’s not a problem, as you can retry the check if you put another point into the skill. But since I’m playing Sensitive Cop, I have just one point in Logic. So I had to wait the entire day doing nothing, in hopes that the communist club plotline will bring me somewhere. It didn’t. I just ended up reloading a very old save.

The only qualm I have with the game is that the ending has less variance than might seem. Titus can survive, Ruby can die, you can arrest Klaasje, and not know anything about phasmid, but still the killer is the same old man on the island which you never met. I can’t say “it’s not a great writing” about a game with greatest writing since ever. But I still feel a bit cheated, just a little bit.

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