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PC Gaming

Deathloop

I never liked roguelikes, especially not roguelike FPSs, but then that’s because they didn’t have budget. Deathloop tries to pull what Hades did before: roguelike, but with a good story and art. This one has a 60’s aesthetics, which haven’t tired yet.

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It’s a stealth shooter at its core. You mark your enemeies, they have alert meters, you’re given a silent nailgun early on, all that stuff. For some reason they decided to do away with bodies, maybe they didn’t want you to carry them around. But unlike stealth shooters, weapons have different quality levels.

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As the name suggests, it’s a Groundhog day. Every day divided into 4 episodes, and then you wake up on a beach again. You play as Colt, amnesiac former head of security, who is now set to escape. In order to do so, he needs to eliminate all 8 of his former colleagues in a single day.

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They really nailed the shooting mechanics. Weapons look unique enough, but also recognizable enough to understand their function, and they handle just right. There’s a jamming mechanic, which I don’t remember since Far Cry 2. Probably added so I wouldn’t be able to mow down dozens of enemies like I did in Far Cry 6.

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