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Jagged Alliance

It would have been very nice if the keys you found would have been labeled. Because they are distinct, but you have absolutely no idea which door they fit. So I went to reconquer Brenda’s laboratory only to discover that none of the 3 keys I have until now fit.
Day 4. Fired Snake, who was the weakest link. Hired Static, a great mechanic with good markmanship. In theory, you can have up to 8 mercenaries deployed. In practice, until now, at least one is constantly repairing stuff. Another one is a permanent doctor, healing two most injured mercs. So you are deploying with 4. One one of them is probably Elio, who’s a cheap “mule”. So you actually have just 3 guys fighting.

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Day 5, situation is improved since I replaced Wolf with Lynx, a great marksman. And since now I have 2 sets of upgraded Spectra Armor, my mercs take less damage.

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Capturing the first refinery is not easy, even if you know what you’re doing. In the previous sector there is a stock of silencers, and I had Fidel, explosive expert, to disarm the C4. And yet it took me a couple of tries anyway.
Still, that’s 6 sectors captured in a day.

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