Path of Exile 2

Compared to Diablo 3, I feel there’s less cooldown management, but more effect management. Diablo 3 had modifiers on skills, but here each skill has at least two modifiers. Enemies hit by poison start bleeding, enemies killed from bleeding explode, enemies killed while being electicuted electricute others, it’s all a chain reaction.
Balbala the Traitor was the first side boss that had me pause.

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She has a pit in the middle that spits poison fog, and I kept dying from it. She throws coins on the ground, so I thought that’s some kind of a ward. But those coins are actually summon spots for her minions. In any case, returning to her after a gaining few more levels helped. Turned out, it’s one of the most important sidequests, as it allows for Ascendancy, or specialization, in other words.

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