I think I even bought the original game back in the day, but never managed to progress far.
It’s supposed to be a fantasy RPG, but it actually feels more like espionage stealth: you can crawl, target enemy limbs, characters leave tracks, and if they step into pool of blood those will be bloody, but can’t open your inventory outside of cities.
The fact that you can get injured in arms or legs also means that it’s a rare system where badly damaged character is less deadly, as arm injury halves attack and cast speed.
I wonder if I dropped this game because it didn’t work well on my weak PC, or because it was too difficult. Even a goblin can kill the hero pretty quickly at first. Maybe I didn’t understand you can pick a companion early on. Still, it’s quite brutal, with characters dying from a couple of critical hits. And monsters have infinite agro, so you can’t just run away.
The game has elaborate crafting system, which you’d expect from a post Minecraft era more likely. You buy blueprints and materials, so a stone axe can be crafted from both simple stone, whatever that is, or granite.
Money is very limited, as monsters drop almost nothing. I barely have enough to keep my equipment repaired.
























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