Evil Islands

I almost dropped the game when the only quest I had was getting the gold back from the caravan. It’s guarded by overpowered skeletons, which spot you from afar. But at some point I just got lucky with their random patrolling.
The quest with the ambush provided full set of better armour, which did help to push through. It’s ironic how Diablo 3 had those pilars of light coming out of items, while here I have to go back to town to discovered I actually picked a magical helmet.
The experience system is quite weird. You don’t have levels per say, but your character HP does increase with XP. Most of the perks are extremely expensive and quite useless. At first I thought I’d take Sword perk, then I understood it gives same 5 points to attack as directly increasing the melee skill. The only amazing perk is unassumingly called Actions, and it’s a permanent 15% haste to both attacks and casting.
The money problem got solved from an unexpected angle. Skeletons you find in Dead City drop bones, a crafting material. And a lot of bones. By selling them, I got more money than from all the previous quests combined.

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Also in the Dead City, a dragon gives you an Ancient Sword. Not much damage, but it constantly casts Weaken on enemies, which reduces their total HP, making them easier to kill.

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