Day: June 21, 2026

  • Evil Islands

    Due to the XP splitting I resort to leaving my companions back in town before completing quests, to get all the XP. Speaking of companions, the knight is great because he has some enchanted armor you can get from him.

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    The game has an actually solid upgrade system, which is just isn’t explained well. You can disassemble any item you have, and reassemble it using superior materials.
    Disassembling items usually costs money. But there’s a bug, disassembling broken items actually gives you ton of money back. Recycling in Middle Ages 🤡
    Reached the mines. The game is decisively unfun at this point, I’m not sure why I’m even doing that to myself. Almost ruined my playthrough when a troll chased me in the “green elves labyrinth”. Either trolls move to fast or see too far, but it almost impossible to sneak by them in those narrow valleys.

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    Then there’s fight with the magician Deidra, that kills you in 3 shots, because lightning passes through steel plate, and my character couldn’t hit her due to her ridiculously high defence. The only thing that saved me was a lucky critical.

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    And the game is all about those criticals. Another thing that is never explained properly, but it seems they can do x3 or even x5 damage, so it’s often better just to focus on them.

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  • Razer Kitsune

    I started playing fighting games in early 2000s, and one of my first games was Garou Mark of the Wolves on Neo Geo emulator. Of course I played on PC, so I used keyboard. Later, with Xbox 360, I think, I got a gamepad. And that’s when I discovered that keyboard controls were superior to gamepads, as moves that require quarter circles, which are common in most 2D fightings, are far easier to perform on a keyboard. But I was in minority for a decade. Until leverless pads started to come out. Which are basically a keyboard, but with fewer buttons.
    I bought Razer Kitsune on a sale quite a while ago, but didn’t get to try it until now.
    It’s definitely an interesting product. Smaller than I expected, size of 60% keyboard.
    First time I see a locking mechanism on a USB-C port. Also, full rubber base, and not 4 rubber legs, is nice.
    I thought it might work on Switch though an adapter as the Xbox controller or maybe the Hori arcade stick, but no, the mapping is completely off. So I can only use it on PS5 or PC.
    The results are mixed so far. There’s definitely a learning curve, as when I play on keyboard, I move between “up” and “down” with my middle finger. On a fightpad, middle finger is always “down”, and “up” is thumb, where the “space” would be on a normal keyboard. Which makes sense, but still, learning curve. Still, I did manage to progress in City of the Wolves to 4th stage, so not all is lost.
    In beat’em’ups, and I was actually looking forward to play Streets of Rage on this, the situation is even weirder: you move up the screen with thumb, you jump with your right hand on X, and you move down the screen with middle finger. Definitely not as intuitive as with an arcade stick.

  • Tacticus

    Completed Indomitus Mirror Elite, with two G3 characters. No need to level Necrons anymore.
    Completed Octarius Mirror Elite. Only Saim Han Elite remains. The problem is I still have only 3 out of 5 Eldar characters, so I’ll have to level them a lot in order to complete the campaign, which I don’t want to do, because Eldar suck.
    Unlocked Trajann from his final release event. In fact, I only got 350 out of 400 shards to unlock him, but I covered the missing shards with accumulated blackstone, as he’s considered to be one of the most valuable characters in the game currently.

    Unlocked Thothmek from his release event. Don’t need Necrons, but I take what I can get.

    Unlocked Morvenn Vahl from a regular pull. A legendary character, quite useful, so I really can’t complain.