Completed Evil Islands.
The only good thing from Act 3 is that you can get a really good spear from one of the companions early. Otherwise, it’s the same critfest, if not worse. Either you crit and kill your enemy, or they crit you. My guess is that authors wanted it to be a stealthy game until the very end, but considering how well enemies see and hear you in the 3rd Act, it’s not very enjoyable. And it’s ridiculous that having maxed out melee, I still can’t land a hit on the Imperial Guardsman.
The last stretch has you deactivate a magic minefield. For some reason, they decided it’s a good idea that the only way to do that is to use two spells that you aren’t automatically given. And the only way to equip spells is to head back to town. way to equip spells is back in town. Have a great journey!
The actual story is surprisingly good. Zak is the male of the ancient race, which explains everything: how he lost his memory, why he ended up where he ended, why he was so attracted to the female of the ancient race. It’s just not clear why the curse is in the form of a flying demon. And it’s such a weird final boss. Even with all the levelling, and the armor given specifically for the final battle, it kills you in 2 hits. You have the Magician helping you, that hits it three times before he dies. So you just need to finish it off in the few seconds you have left.











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