Unlocked couple more characters. Most of the shards came still from Anniversary Event.
Unlocked Patermine, last shards were from Guild War. That’s the most expensive Genestealer, and the last I needed.

Unlocked Kharn, another powerful Legendary. Last shards from Guild War. One of the most damaging characters in the game. Also, he’s a berserker, so if there’s no enemy character nearby, he will attack and most likely kill one of yours.

Cyrus, again most shards from anniversary, because I had to spend them on someone, and the last few from a random code gift, out of all things. Not useful.

Aunshi. Once he was mandatory, as the ability to use Active skill twice is very powerful. Now I think the meta has moved on, but hey, still not bad.

Day: September 7, 2026
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Tacticus
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Halo Combat Evolved
Completed Halo.
I remembered that Library episode was the worst one, with waves of Flood enemies. But it’s actually not that bad, although I did end up running past some of the encounters. The worst part comes later, when you need to backtrack to disable the generators, and the game throws at you zombies with rocket launchers. Those kill you in one shot, and one of them is placed just around the corner, just waiting to blow you away.
So Halo system was created as a way to combat parasytic Flood, by wiping out all lifeforms. But the only place where Flood had remained was… On Halo?
Not sure who thought it’s a good idea to have you throw grenades into ventilation shafts under fire to detonate the reactor. But don’t fret about running out of grenades: you can pick them from infinite zombie enemies 🤡
There was an anecdote that Halo was supposed to be an RTS, just like Bungie’s previous project, Myth. But then they tried to drive a Warthog, and decided it was so much fun they need to make a FPS out of that. Those people need to be put in an asylum. The final sequence in warthog isn’t that difficult, I made it on my 3rd try. But it certainly wasn’t “fun”, at all. -
Alien Breed 3D
I’ve heard about Alien Breed games, which were topdown shooters. But I didn’t know they had a FPS spinoff, and at first I thought it was just some demo or prototype. I wish it was, because it does look like a joke.
It’s a Doom clone, which means they have sector elevations, like stairs. It also stole Doom door sounds and shotgun sounds, although shotgun is animated like a pump action, despite being double barrelled. And they stole button bitmaps too. And of course you need to collect colored keys to open doors.
The real problem, though, is that half of the screen is taken by UI, and the game window is so tiny and pixelated it’s almost impossible to understand what’s going on.
Then there’s the level design. I replayed Doom and Doom 2 not long ago, and mostly, they are fine. Never did they make me press four buttons in a row in the same room to proceed.
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Xbox 360
It’s quite amazing that a year later, with BadUpdate 1.3 and BadAvatar it’s possible to boot directly into Aurora. Unmodded Xbox 360 is as good as a modded one now. And the best thing, I don’t need an USB drive to stick out of my console anymore.

