Completed Rise of the Tomb Raider.
The financial system is completely broken. Or I’m simply not patient enough to find all the money stashes. Throughout the game I was able to collect some 60 coins, while just the assault rifle costs 140. Luckily, the hunting rifle is more than enough to deal with any enemy in the game.
For a game that empathizes stealth, the frozen city does love to throw you into an arena with some Byzantine zombies a lot.
There’s a helicopter-boss. I thought those died out some 15 years ago. But here we are. And a stealth/QTE Evil Russian boss on top of that.
Story doesn’t make much sense. We start the game together with Jonah, who I guess I should remember from the previous game, but I don’t. Then we loose him for some 10 hours. When he finds us again, he almost immediately gets stabbed by the Evil Russian Dude. But the player doesn’t care about that, because he spent just a few minutes with that bland character.
Jacob, the guys we meet in a cell, turns out to be Jesus, sorry, The Prophet. Which also doesn’t make much sense. Are we supposed to believe that he lived for a thousand years in a secluded village, and NOBODY NOTICED HE DOESN’T AGE?!
We’re also supposed to believe that Ana put stigmatas on her brother when they were children. How do you stab ones hands without waking them up, I wonder?
Of course Lara breaks Artifact of the Week. This time, even without a good reason. I guess to stop the evil Bizantine zombies? Not sure.
Also, Ana gets shot in the end by Evil Sniper. And we’re to believe that maybe Lara’s father was killed by Trinity.