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PC Gaming

Master of Magic

Master of Magic was one of the favorite games of my childhood. Since apparently there’s now a remake, the original one was rename to Master of Magic Classic.

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I don’t understand how did I manage to play it as a kid, without any manual and not understanding much English. Because as an adult 25 years later, I got wiped out on my first turns, and couldn’t figure out how to build more soldiers.

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The remake feels like an improvement in all areas. There are now battle outcome predictions. And build queues for cities. And you can also let AI manage city development. And you have “continue move”, so you don’t need to remember where your army was heading.

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The game mechanics are a bit weird. It’s mostly based around special scout units, spirits. Only they can capture mana nodes for some reasons. Mana nodes are the main sources of mana. And since the game is called Master of Magic, mana is very important. With enough mana, you can summon phantom units during battle. Meaning that it’s enough to have just a single flying spirit and enough mana to wreak havoc and capture some villages.

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