A Lovecraftian point’n’click adventure, similar to Shadow of the Comet. Feels a bit like the Last Door too.
Thomasina, an expert on barrows, is invited to a remote village in the UK to inspect a strange barrow.
Uncharacteristically, there’s is a kind of “Mass Effect dialog system”, where you often have to choose if you want to be pleasant, rude, or to deflect a question or an ask.
You can see this isn’t ScummVM when the character moves to the background. The pixels are too dense, and also the shadows are too modern.