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PC Gaming

Outer Worlds

To distinguish itself from brown and green Fallout, I guess, Outer Worlds is all pink and orange.

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The local version of VATS is slow-mo, not time-freeze, but it works fine as well.
Flaws system is interesting, since instead of being chosen at the start of the game, like Traits in Fallout, you get those as you go. Something like “Robophobia, -1 Dexterity when near robots, but +1 perk”.
Surprised that I did quests in the wrong order in the “toothpaste research” area, and the scientist I was about to rescue got eaten by raptors before I could do so. Forgot that timed quests existed.
There’s a quest chain to aquire unique prototype “science” weapons. The first one I’ve got is a hammer that switches between its elements with every strike. Then there’s also a shrinking pistol, which is a love-letter (or is it a love-pistol?) to the 50s sci-fi:

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