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Kingdom Come Deliverance

Magnificent. Unexpectedly cinematographic, with some cutscenes taking minutes and reminding me of Witcher a lot. The gameplay itself is more of a Operation Flashpoint and Gothic. With vague objectives that you can achieve in multiple ways and people that care about their property on many levels. Not only villagers will chase you if you try to steal something or pick a lock, but even standing by their house will alert them.

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Some crimes are less obvious than others, though. For example, walking at night without a torch is a crime.

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The fighting system is… different, and it also reminds me of Gothic in a way. You chose one of five different angles to attack from, and you defent by predicting from which angle your opponent will attack based on his stance.

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Some opponents will also try to run away, and then you can choose if you want to let them go and on what conditions.

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3 replies on “Kingdom Come Deliverance”

I was triggered by saving system. So I dropped it immediately after I realize how it works.

(also I can’t comprehend how fighting works, but that’s okay — I dropped it before I could)

I was avoiding this game for the same reason, but actually when I got into it, the checkpoint system seems to be alright, so I didn’t have to use the shnaps saves yet.

the game itself a bit clunky,
also I do not like how they did dlc (the same thing I hate borderlands/fallout for), like I was passing by this girl in the beginning and I had two options:
1. attack soldiers
2. just ignore her

If I choose option 2. I feel myself like a shit, if I don’t — I jump into multi hours DLC without any warning.

I checked internet and a lot of people were caught/surprised by it.

Yeah, it’s kinda not bad way to do it, but it works only for people who played game before DLC came out.

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