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Disco Elisium

One thing that the game doesn’t explain well is how important “Volition” skill is. During the first 4 days, you don’t get into any fights at all, and rarely ever get hurt. But your morale gets damaged during dialogues quite often. And if you’re morale hits zero, it’s a game-over, just like with health.
On the 4th evening the fight between mercenaries and Union “regulators” finally errupts. I’m not sure if it’s possible to completely diffuse it, as you shouldn’t be able to know who the real killer is by this point. I survived it by having the armor, and not having any gun, as I let Ruby go (so I didn’t pick up her gun from the corpse), and I didn’t manage to recover my pistol.

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Got the first ending. I let both Ruby and Klasje escape, Titus dies, and Colonel was killed by a crazed communist on the island that is still fighting The War. And there’s also the huge telepatic insect that I got to chat with. After all that, Harry is accepted back to the force, and Kim joins him in Presinct 41.
Also, I didn’t manage to complete the MMORPG quest. Now I’ll try another build and pick different thoughts to see if I get another ending without a guide.

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