Categories
PC Gaming

Unto the End

This is an interesting mix. Minimalistic interface, slow moving character and traps resemble a limboid. But there are fighting mechanics, with telegraphing enemies, resembling soulslike.

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But then there’s no visible stamina, and no penalty for death, no bloodstains. There are campfires, though. There’s also roll vs block mechanic, but here the game adds something I haven’t seen in this genre, although it appears in fightings: high and low blocks. Every enemy telegraphs a chain of high and low attacks, and if you block all of them, you can riposte.

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One nice detail is that you can upgrade your armor by collecting different junk, and it changes your appearance slightly.

Categories
*.BAK

Loch Lomond Spearhead Whiskey,

2nd taster from the Advent Calendar.

https://www.masterofmalt.com/whiskies/spearhead/spearhead-whisky/

I guessed right that it’s 30GBP whiskey. It doesn’t smell of anything but alcohol to me, and doesn’t taste like much. If I was told it’s an Irish whiskey, I would probably believe it.

Categories
PC Gaming

Chorus

Completed Chorus.
It’s quite a spectacular game, in the most direct sense. You’d rarely see more magnificent space battles as the backdrop of your exploits.
The final battle with “the Dragon” can get overwhelming a bit: swarms of nanomachines, space rays, and meteorites (what?) flying at you from all directions, while you need to chase the ever-rotating serpent. But thanks to checkpoints, it never gets to the point of being truly annoying.

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The story is exactly what you’d expect: a Mass Effect, gather everyone together the beat the Cosmic Evil kind of story. But it’s well executed, in a classic sense.
Funny that although at the beginning, the game tried to force you to switch between weapons, by the end you can do fine with just the minigun.
And the final episode where you just spear through frigates is again, just spectacular.

Categories
*.DOC

Looking Glass War, John le Carre

This is almost a satire. Instead of the almost omnipotent Circus from the previous books, the story focuses on another bureau, which is a complete opposite. Where agents carry their real documents with them on a mission, tell state secrets to their families, forget important backstory facts and mostly worry if they’ll be reimbursed for the taxi they took to the office.
Also, this may be a critique to British methods do act as if it’s still WWII, including using outdated and complicated WWII communication devices, because “people are used to them”.
As usual with Le Carre, the preparation to the operation is eighty percent of the book, while the operation itself, if it can be called it, is maybe ten percent.
The book is even more vague what is fact and what is fiction than some other novels, which is interesting. It is never clearly explained who killed Taylor, was the film real or just a setup. And probably that was never the point. As there are also no significant outcomes either, despite the obvious setup by the Circus to the Department, the later seem to continue functioning.

Categories
Hardware

HiFiMan Sundara

The irony of life. I wanted open-backed headphones for years now, since I tried Shure 1840 on. But I wasn’t buying them, because my PC was in the main room. But for the last 2 years, it’s in my bedroom. But I still didn’t buy them. Until now.
Basically everyone recommends Sundara. So I finally got them.
The pack is not just minimalistic, it’s dingy. Brown cardboard with some tape, just the headphones and cable inside.
Sennheiser is known to have proprietary double-side connections. HiFiMan just uses double 3.5mm jacks.
My Shure 1540 aren’t low-end by any means. But there’s just some benefits for open-backed headphones, I guess. Water in the background of “Bad Liar” is like someone actually left a tap in the kitchen open.

Categories
PC Gaming

Chorus

The soundtrack of this game is just amazing.

As you get more skills, the game becomes more fluent and less annoying. The enemies that have impenetrable shields and set dozens of mines around them fall prey to the Jedi-lightning.
Despite the game having only three types of weapons, they still managed to have some variety with them. Miniguns can be replaces with slug throwers, which are slower, but pack more punch. And there’s an entire quest line dedicated to getting the Werewolf missile launcher and its upgrades, which, unlike other missile launchers, allows to ready a salvo of hard-hitting missiles.
There are a few annoying episodes. First is when you need to fight Faceless Swarms in a tight cave. You are expect to do so by spearing through them, but doing so in a cave is not the best of ideas.
Then when you replay Rasar’s memory, but without Rites. Dogfights without Jedi tricks in this game can be though.

Categories
PC Gaming

Diablo 4

Just as I complained that I’m not getting any orange drops, I got my first proper orange drop. And a bow at that.
I feel that there’s a lot of backtracking for a modern game in Diablo 4. Maybe that’s intentional, or maybe I’m missing something, but I often couldn’t jump to the dungeon entrance, like with the “cerberus” dungeon, or back to the quest-giver, like with the “druid on a tree”. Sometimes you have to mow through the same mobs again. Sometimes you’re just walking the empty halls. Both doesn’t add anything to the game experience.

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Around level 30, end of Act 2, the game becomes a slump. The monsters are getting more and more meaty, but your gear doesn’t scale with them. And that “orange” bow you picked a few levels ago is now doing same DPS as the “blue” drops.
Also, because it’s an open-world game, and the monsters simply level up with you, there’s this discrepancy that you just defeated The Guardian of Cathedral of Hatred, but then you fell victim to a porcupine.

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Ironic that the one of the best written quests is also annoying to complete. The sad story about the Goose Sign, I mean.

Categories
Hardware

Samsung QN94A

Something I started noticing while playing Diablo 4 on my QN94A TV is that the colours are messed up when I enter a new location, but then they slowly fix themselves.
At first I thought it’s the dynamic contrast feature. But after some experimentation, it turned out to be the Local Dimming.
Luckily, the TV stores separate configurations for different inputs, so I just turned Local Dimming off for PS4.

Categories
*.BAK Hardware

Headphone drivers economics

I didn’t expect it, but the dive into the economics behind picking the right headphone driver was fascinating.

The smaller companies don’t produce planar drivers because they’re hip. They produce them because those are cheaper to prototype, and cheaper to produce in small quantities.
The larger companies don’t produce dynamic drivers because History. They produce them because it’s cheaper at scale.

Categories
PC Gaming

Diablo 3 a Cautionary Tale 12 Years of Development Hell, Indigo Gaming

I wasn’t much interested in Diablo 3 when it was announced, as I didn’t even play the Lord of Destruction at the time. So to me all the promises and changes are fascinating, especially as I know the final product well enough.
Even more interesting that some things that they promised in Diablo 3 were actually later implemented in Diablo 4.

Categories
PS4 Sony

Diablo 4

Something I didn’t expect is that I’d have the most success with Rogue, out of the three classes I tried until now. Rogue has the same concept of two weapons slots the barbarian has, but in her case it’s for ranged and dual-wield set of weapons.
The class mechanics are what you’d expect: homing arrows, barrage of arrows, imbuing arrows with elements. But with her I didn’t die once yet. With barbarian: many times.
I’m at level 24, ending of Act I, and I’m seeing an “orange” item for the first time just now. How times have changed since Diablo 3…
Are we dealing with a dysfunctional family again? I think we’re dealing with dysfunctional family again. First we had Adria who sacrificed her daughter.

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Now we have Lilith and that Angel who killed his son the goth-necromancer because anger management and prophecies, and now mommy is angry.

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Seeing Vigo as Knight Penitent after playing Blasphemous is… strange. I’m not sure if the reference is intentional, but it is quite obvious.

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Categories
*.DOC *.MP3

Player of Games, Ian M. Banks

Finished listening to “Player of Games”.
This is basically a spy novel wrapped in Banks’ sci-fi utopia. A professor in game theory is bored with everything, and recruited by an intelligence agency to participate in a complex game played in a distant empire.
The empire is a parody on modern Britain, with fashion that haven’t changed hundreds of years (ouch), and all government positions decided by a result of a particularly elaborate Game. Hence universities that teach The Game have huge influence on politics of the Empire (ouch, ouch).
For ’88, the book is quite progressive. Banks plays with the idea that in the utopian future, people would be able to change their sex back and forth, for example. He also dedicates a lot of attention to the fact that AIs in this society considered to have the same rights as humans.
Overall, I enjoyed it far more than “Consider Phlebas”, his first book. It describes the obsession of something like a chess player quite well.

Categories
PC Gaming

Chorus

Piloting is quite tricky, as enemy ships are very agile, frustratingly so. Luckily, since we play as Sith turned Jedi, we have an ability to teleport behind an enemy, alighting the reticle while doing so. Helps a lot during fights with the smaller enemies.
Speaking of bigger enemies, Wraiths started to appear during missions, which I guess are frigates or maybe corvettes, the game doesn’t specify, I think. The game also only half explains how to defeat those. First you hit the thrusters to disable other shields. Then you fly inside wrecking everything. That disabled the shields around the tractor. Then you destroy the reactor and fly out as quickly as you can, since it is hinted that the explosion can take you out, although I haven’t stayed yet to validated. All that while invincible until the end turrets are hitting you.

 

The game world is divided into half a dozen zones, each an asteroid field, basically. The zones are quite wide, but not very deep, although there’s still some verticality. The main missions usually have multiple objectives, which you can do in any order. Then there are sidequests and even some random encounters. Can this be called a space-sim-RPG mix?
To add to the metaphor, equipment comes in “sets”, like the “green” items in some Diablo games. If you install 2 or 4 items, you’ll get bonuses. Quite significant, I must say: seeping enemy shields, for example.

Categories
*.BAK

Johnnie Walker Green Label 15 years

This Christmas I got myself the Drinks by the Drum Advent Calendar, once it got a discount.
Finally got to opening it. The first one is Johnnie Walker Green Label 15 years, 49GBP per bottle.
I’m not a fan of blends, because you never know what goes into them. This one is slightly peaty, but still quite smooth and sweet, leaves nice numbness in the mouth. Certainly quite nice.

Categories
PC Gaming

Chorus

That’s the game I was always confusing EverSpace with. And there are some good reasons for that. It’s also a modern arcade space-sim, for one.
But it’s very narrative driven, unexpectedly so. Nara, the protagonist, served the Cult, and even destroyed a planet with all its population once, which torments her. She has a sentient ship, Forsaken, which she calls Forsa, and the ship has a score to settle with the Cult too.

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As I mentioned, I respect space sims that don’t just threat all spaceships as fighters. Here you’re quickly given a capital ship to pilot for a short while, and it’s interesting. It does have turrets, although not autonomous ones. But you can fire them in any direction, not just the direction the ship is facing, which makes a lot of sense.

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Like in many other games, there’s the shields-and-hull mechanic. Some weapons are better against shields, some are better against hull, so you need to switch all the time. But here they changed the role of missiles a bit. Missiles are used against armoured enemies.
The mechanic Chorus leans heavily into is drift. And I’m not a fan. In some games, you have the inertia system, where you can gain velocity then spin in any direction and still follow your path. Here, by default there is no inertia, you fly where you point your nose. Unless you enable drift. This is a nice system, and in other circumstances I may have even liked it. But the beginning of the game is full of ancient temples with narrow corridors and regenerating locks, that you need to hit in a short period of time while drifting. And this isn’t fun at all.

Categories
Nintendo Switch

Diablo 2 Resurrected

While comparing Diablo 4 to Diablo 2 and Diablo 3, I noticed one detail that is very interesting. You start as a necromancer with no ability points. But you can still summon a skeleton to help you from the get go. That’s because you’re given a wand with +1 to Summon Skeleton skill. So you can be a necromancer from the get-go, basically.

Categories
PS4 Sony

Diablo 4

They certainly took a lot from MMORPGs. Diablo 3 was mostly linear. Here, every village has a bunch of quests for you. And since everything is leveling up with you anyway, it doesn’t matter much which village you start with.

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Interesting aspect of playing as the barbarian is that your weapon mastery grows with use, not with your level. That’s different from any other Diablo game I remember, where everything, and I mean everything, was tied to your character leveling up.
I of course build a Whirlwind barbarian. Luckily, this skill is available as soon as level 3. And in the meantime, it’s a lot of fun, mowing hordes on mobs.

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Surprising that the first area is very Slavic. Less surprising after the success of Witcher, of course, but still, names like Fedor, and areas like Zeleny Lowlands or enemies like Volkodlak.

Categories
PC Gaming

Everspace

Completed Everspace.

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The final boss really requires to bring every trick you’ve learned up your sleeve. The cruiser summons fighters with Corrosion Missiles, that penetrate shields and just a couple of those can finish most ships. So my bet was on Gunship, that doesn’t have shields anyway, and plenty of hull. Front shield also helps negate some of these. Still, you need a lot of repair items, and a lot of luck. Cruiser regenerates shields quickly, and the missile flies slowly, so a few times it hit the cruiser when its shields were already up again. And you need three pairs of eyes, to watch both the cruiser with its wave of flame attack at the fighters, and their missiles, all at the same time. It’s not a fun mission, I must say.
I also finally figured out what to do on the Ancient Temple map. Turns out you can fly inside the temple and summon the Ancient, or whatever that is. Luckily, on the run I discovered this I was running a Scout with “sniper rifles”, and Okkar can’t chase you there, so you have all the time in the world to chip at this fire blob and hide behind asteroids. It’s ironic that the perk that I’ve got from achieving this task is that those Ancient Depots are shown on the star map.

Categories
PS4 Sony

Diablo 4

After another 45 minute wait for yet another 4GB patch that should have been downloaded in 15 minutes, I finally launched the game.
It does feel a lot like Path of Exile, which I always found incredibly boring. When the skill tree has a search button. At least characters wear pants, though.
I usually play as Crusader/Paladin, but for the lack of such, decided to give Necromancer a try. Nice that they give you 4 skeletons right away. No need to slowly build your army anymore, it seems.

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The main mechanic from Diablo 3 remained the same: use Signature Skill to build Essence, use other skills to kill everyone, repeat. Better than spamming a single skill from Path of Exile, I guess.
Then, I decided to give a Barbarian a try, and strangely, I enjoying it much more than I’d expect. Funny thing about Barbarian is that she had 4 weapon slots. One for bludgeoning two handed, one for slashing two handed, and two for dual-wield weapons. And her skills work in such a way that she uses the right weapon for each job.

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Categories
PC Gaming

30 Years of God Game History, Indigo Gaming

Another interesting bit from this retrospective on the God Game genre: War for the Overworld and Dungeons 3, two tributes to the Dungeon Keeper games, should actually be quite good.

I also completely missed the fact that Peter Molyneux tried to create another God Game in 2015, Godus, which turned out to be a complete failure in the end.