While people rave how good Legacy of Kain games are, I’m puzzled by how bad this game is. You have no indication if your hitting your opponents or not, no indication if people are hostile or neutral.
The intro is confusing: some vampire kills some mages, while a knight runs to save them? And that knight is either immortal or made into immortal as punishment for not saving them? Then some woman is stabbed? Then we play as another knight, that walks out of a tavern, gets killed, then is resurrected by a necromancer that descends into hell where he’s bound and pulls the sword that impaled him our of his back, which turns him into a vampire, although he doesn’t seem to be hurt by either sun or rain, despite saying he is.
Then you find 9 pillars, and a ghost of a woman that was killed in the intro tells you that each pillar is connected to a mage, and you need to kill all of them to restore balance.
What is this? Student’s project? Also, the writing:
“The wind was carrying screams from the west. I smiled. Someone was suffering more than I”. So edgy 🤡
At it’s core, it’s Legedend of Zelda. You get disposables, like shourukens, you get some spells, and you have different forms. Although one of the forms is basically just fast-travel, and one of the spells is basically return-to-checkpoint.
The first boss is environmental boss, I’m not even sure it has HP. It fires walls of projectiles at you, but some of them dissipate, so you need to dodge through the gaps multiple times to get to him. As a reward, you get a mace to break stones. Just like in Zelda games.