Categories
PC Gaming

Graven

The game made me rage-quit a couple of times. But that is something you should never do. When you quit, enemies respawn. And your valuable ammo does not.
The fight with the Archivist boss instead of being fun felt mostly annoying. The boss can pass through walls, has a ranged attack that kills you in two hits. And another attack which slowly drains your health, apparently? I couldn’t figure out how it works, and the game doesn’t explain it properly. And it can kill you as soon as you respawn. Sounds like fun?
Not as “fun” as backtracking without a map and with tons of respawned enemies. Funny enough, judging by the few game guides, there was a map at some point, until it was removed.
Inadvertently I finished the first episode. I expected that I’d be able to finish some quests, as meaningless as they are, but I was thrown right into the second one.
I rarely drop games, but I think for Graven, I’ll make an exception. Which is a shame, I did enjoy the art style. But the lack of saves, a map, and a combination of too many enemies and not enough ammo, coupled with some bugs ruined it for me.

Categories
PC Gaming

Graven

I expected Hexen 2 or maybe Heretic 2, but it feels more like Strife, with a proper town to explore, or even Arx Fatalis, as you expected to throw boxes around and burn wooden planks with fire spells.
It only takes a few hits for you to fall. Unreal was also quite unforgiving, but at least there was a save/load option. Here, I died a couple of times because I didn’t understand that there’s a lot of stuff that can blow up. Not just red barrels, but also red crates (no, they don’t contain ammo) and what I considered some altars, and turned out to be piles of tar. When you die, you lose some money.
Flying enemies are a bane in most FPS games. But here, they are tiny, hard to hit, almost black, and have an AoE attack that kills you in a couple of hits.