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PC Gaming

Kingdom Come Deliverance

Completed Kingdom Come Deliverance.
Quite unexpectedly. Which is a funny thing to say about a game you spent 80 hours on. But the thing is, one of the very first quests you get is to recover your father’s sword and avenge the dead of your parents. And turns out, you never get to complete this quest. This is quite brilliant.
So, in the end, Istvan, the evil henchman of the Hungarian king, is allowed to go free, and you end up traveling with Hans Capon, the arrogant “prince”, to convince the lords to ally with king Wenceslav.
There’s still plenty of bonus content I didn’t complete: the village that you can rebuild, and helping a band of mercenaries, and a whole lot of other stuff. But I think I had enough of that for now.

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PC Gaming

Kingdom Come Deliverance

As by the end of the game most enemies become heavily armored, in a historically-accurate manner simple blunt weapons become much more effective than fancy expensive swords. Every battle I feel like Henry IV from “The King” played by Chalamet, wielding that punny hammer with mostly anguish.
On the main quest, you need to enlist kind of a “mad scientist” to build a trebuchet for the siege. And he tells you that a trader that arrived in town recently is there to assassinate him, because he had a row with Hungarian king. You can confront the trader, and he will deny everything. At night, though, he tries to pick the lock. You can confront him again, and he’ll provide a plausible excuse. I thought that’s the end of it. Imagine my surprise when he suddenly did appear in the camp and assassinated the engineer in front of my eyes.
Johanka’s quest line makes you take a pilligrimage by walking across the map wearing a robe, and ends with a heretic trial. I didn’t get the best ending, but by that point, I was pretty tired with the whole affair, honestly.

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PC Gaming

Kingdom Come Deliverance

Someone really wanted an episode where you have to infiltrate a monastery, it seems. The problem is, this kills the pacing of the game. You just led an assault on Cuman camp and chased counterfeiters. Now you have to smuggle wine and wake up in time for morning prayer. Having godly lockpicking and speech skills by that point in the game definitely helps, though.

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One of the chores in the monastery is copying books, and it demonstrates well how monks were able to produce those stupid mistakes. Good luck doing better:

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Another extremely helpful skill in this game is the “Headcracker” perk. A change to one-hit-kill an opponent by simply aiming to the head is huge. Saved my life many times, for example, when the three bandings still turned up on me despite me spending a week in monastery doing those stupid quests.

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At this point you discover that when Sir Radzig called you “my boy”, he didn’t mean it figuratively… And all the royalty knew about it.

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After that point, some quests will auto-fail, but guess you can’t get the all 🤷‍♂️

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PC Gaming

Kingdom Come Deliverance

One design principle the game kind of breaks is putting very dangerous actions alongside very casual actions. “Trade” is “E”, while “Pickpocket” is “Long press E”. “Mount horse” is “X”, while “Sick your dog on a guard” is “Long press X”. You are one long press away from jail.
Dog also allows to break the game in interesting manners. One of the random encounters is a knight that offers to duel you for a wager. Those knights are tough and well armoured. But if you unleash the dog during the duel, it will distract the knight, allowing you to land a few free blows.
Finally managed to beat the tourney. It’s difficult, as you have to go through 6 bouts, and it takes 15 minutes of real time non-stop. But it’s easier once you understand it’s all about riposte. Do it enough times, and you’ll chip through opponent’s health without taking damage yourself.

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PC Gaming

Kingdom Come Deliverance

Got myself a dog. Dog is amazing, because it can fetch you rabbits you shot, that otherwise hard to find in the bushes, and it even can take down a boar.
At first I didn’t understand why meat you pick up from a deer or a boar appears as “stolen”. A funny bug? Then I understood that the game has concept of poaching.
One of the most important skills for a squire is… Lock picking. Everyone likes to store valuables in locked chests. And thief guild quests, sorry, millers quests, pay very well. Also, there’s a huge difference if you are fighting one enemy or two at the same time. And forget about fighting three. So if you manage to backstab one of them, you even your chances.
Game’s “perks” are more like “traits” in Fallout. Often they have not just positive, but also negative effects, like raising your strength, but lowering speech. Or they are mutually exclusive: you can’t get a stats bonus both in the wilderness and in vicinity of settlements. Given the fact that most bandits are in the wilderness, I picked the former. To be safe.
Some of the quests are timed, but it’s not clear that they are. The wounded in the Monastery die after a few days if not treated.

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PC Gaming

Kingdom Come Deliverance

What I love about this game is the honest loot. You killed a Cuman with your sax? Now you get his helm, and his sword, and his shield, and even his blodied kaftan.

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There’s a quest where two bandits are hunting for a stableboy who is a witness. I tried to face them head-on, and they obliterated me. Then I tried picking them one by one, but even one of them was too much. So I found their camp, killed one of them in his sleep, hid his body in case it spooks the other one, waited until night and kill the second one in the same manner. Lowly? Yes. But those were bad people.

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Speaking of witnesses, at some point the game turns into LA Noire. You have to look for clues and question witnesses to find the bandits behind a raid. Which is good, because looking for clues means that I don’t need to fight, as my character is very bad at fighting at this point.

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Categories
PC Gaming

Kingdom Come Deliverance

Magnificent. Unexpectedly cinematographic, with some cutscenes taking minutes and reminding me of Witcher a lot. The gameplay itself is more of a Operation Flashpoint and Gothic. With vague objectives that you can achieve in multiple ways and people that care about their property on many levels. Not only villagers will chase you if you try to steal something or pick a lock, but even standing by their house will alert them.

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Some crimes are less obvious than others, though. For example, walking at night without a torch is a crime.

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The fighting system is… different, and it also reminds me of Gothic in a way. You chose one of five different angles to attack from, and you defent by predicting from which angle your opponent will attack based on his stance.

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Some opponents will also try to run away, and then you can choose if you want to let them go and on what conditions.

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