Dropped on the Deacon boss. I like the art style, but the combat is very repetitive, and the boss battles are not intuitive. Simply stopped enjoying it at some point.
Tag: Othercide
After XCOM came out, so many games adopted its 2 Action Points system, it basically became the norm. This makes Othercide more interesting, as it uses a 100 Action Points system instead. Well, not exactly. If you go past 50 points in one turn, it will penalise you. Kind of like XCOM does as well.
Other than that, there are three classes. There are “overwatch” stances for every class. After each level up your characters get to pick one of the two skills.
All that in a black/white/red palette, and with Bloodborne-like “plague” aesthetics.
Up to this point, it’s all nice. What’s less nice is permadeath. But that’s something I still can deal with. But some of the “rescue” missions become frustrating extremely quickly. There are simply too many enemies spawned every turn.