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PC Gaming

Warcraft 3 Frozen Throne

First of the Frozen Throne campaigns is again for the Night Elves, but they have a few units unique to the campaign: Sentry, which uses Archer voice and Spirit of Vengeance model, but is able to cast Bloodlust, and owlbears, that have Stomp.
You also get to construct ships, including Frigates from Warcraft 2.
I really enjoyed the Broken Isles mission. It’s what you later came to expect, small islands which you can visit or skip in any order, in order to battle their inhabitants. Here’s a den of hydra. Here’s a murloc village. What would become World of Warcraft later on, basically.

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Then comes a dungeon mission, which is the first mission I didn’t manage to complete the optional objective, collect all 10 pieces of Guldan’s orb, without a guide. They are tucked away something brutal.
One cool detail is that we are shown a few flashbacks of Guldan through the temple, and in the end we find his headless corpse. You know, because Skull of Guldan is a thing 😆

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Other missions are quite simple, if usually they try to split your heroes and base, so you have to juggle two at a time. Also, Reign of Chaos campaign rarely gave you 2 heroes. Here you get 3 often. The final mission you need to play with naga army, which isn’t very fun, because they are quite basic. But the previous mission I got to do mass wyverns.

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The story is surprisingly a nothingburger: Illidan gets his hands of Eye of Sargeras, which is supposed to shake Northrend or something. First Maiev tries to recapture him, brings his brother and Tyranda onboard, but then Illidan saves Tyranda and everything is forgiven. Considering the fact that we seemingly prevented him from earthquaking Northrend, I don’t see the point.

Categories
PC Gaming

Warcraft 3

Undead’s “Into the Realm Eternal” where you breach the Elfgate is also not fun. It’s the same problem, where the opponent is able to recover from almost any loss.

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The next two missions are far easier, though, and I wonder if it is because you get crypt fiends, which are tankier, or just a bad design of the former.

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What they did really great in the remake is the rebirth of Sylavanas.

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I appreciate the small details: like the fact that not all paladins carry warhammers, some of them wield sword and shield. There are also unique high elf heroes you need to fight.

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And of course there are the Blackrock clan orcs. Now this one I remembered. In Warcraft 1, orcs had warlocks. And Warcraft 2 they had dragons (albeit green). So when I saw orcs with warlocks and red dragons, I assumed those are their regular units. But no, turns out this was created just for the campaign. Those orcs are easy prey for mass frost wyrms.

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