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PC Gaming

Warcraft 3

Undead’s “Into the Realm Eternal” where you breach the Elfgate is also not fun. It’s the same problem, where the opponent is able to recover from almost any loss.

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The next two missions are far easier, though, and I wonder if it is because you get crypt fiends, which are tankier, or just a bad design of the former.

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What they did really great in the remake is the rebirth of Sylavanas.

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I appreciate the small details: like the fact that not all paladins carry warhammers, some of them wield sword and shield. There are also unique high elf heroes you need to fight.

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And of course there are the Blackrock clan orcs. Now this one I remembered. In Warcraft 1, orcs had warlocks. And Warcraft 2 they had dragons (albeit green). So when I saw orcs with warlocks and red dragons, I assumed those are their regular units. But no, turns out this was created just for the campaign. Those orcs are easy prey for mass frost wyrms.

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