They certainly took a lot from MMORPGs. Diablo 3 was mostly linear. Here, every village has a bunch of quests for you. And since everything is leveling up with you anyway, it doesn’t matter much which village you start with.
Interesting aspect of playing as the barbarian is that your weapon mastery grows with use, not with your level. That’s different from any other Diablo game I remember, where everything, and I mean everything, was tied to your character leveling up.
I of course build a Whirlwind barbarian. Luckily, this skill is available as soon as level 3. And in the meantime, it’s a lot of fun, mowing hordes on mobs.
Surprising that the first area is very Slavic. Less surprising after the success of Witcher, of course, but still, names like Fedor, and areas like Zeleny Lowlands or enemies like Volkodlak.