PC Gaming

Call of Duty Vanguard

With the mounting mechanic, the game feels like Battlefield, may it rest in peace. But I’m not complaining, this makes the campaign far less chaotic. Interesting that you can also mount corners.
The entire game feels like a tribute to Inglorious Bastards, so it’s no wonder that the Nazi villain cosplaying Landa.

From 1945, we jump to 1944, D-Day, but at least not Omaha Beach this time. A paradrop instead. Just a cutscene, really, nothing fancy. We then have a brief stealth episode. Stealth never worked in Call of Duty, because they never bothered with visibility or sound markers or queues. But we’re taught that you can shoot through wooden floors.

The violence is a surprise. A mean, it’s a 2000s level of violence, with heads and arms blown off. I got used to dolls without even bullet holes in them.


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