Completed Nier Replicant.
As I already mentioned, OST of Nier is something else:
Being grown up means mostly you revisit same locations again, and with the Junkyard, I think even twice.
Some of those are better, like the Octopus Girl boss.
https://youtu.be/0dZfR-LhLO0Some of them are meh, like the Wolf boss.
Devola and Popola, the town major and her twin sister, turn out to be evil witches. And everyone turns out to be android, while the Shades are the real humans. This is all explained in a sneaky burst of images at the very end of the game. Not a real surprise, as the subtitle of the remake is “Replicant”. Akin to “The Island”, the plan was for people souls to return into the android “shells” after the pandemic is over, but souls turned into monsters, while shells developed conscience and rejected their owners.
There are 4 more endings, achieved by playing the second half of the game 3 more times, and then the entire game again from the start. But I think I’ll stop there. It’s great the Nier has a sane difficulty: unlike Bayonetta or Revengeance, nor like Souls games, not once I wanted to break my gamepad while playing it for 20 hours. But I played it for 20 hours, and I think that’s quite enough. No amount of post-irony and self-humor about boring dungeons and quest can hide the fact that those are indeed boring.