I love to track the evolution of my character in Diablo-like games:
Author: TheAleosha
Coffee habbits
For the past few months I stopped using any kind of thermometer when frothing the milk for my coffee, and started using “the hand method”. In my opinion, milk heathed to 60C is already hard to work with. So I keep it around 50C, or until the jug is hot to the hands touch.
I’ve been a fan of Ethiopian coffee for a long time now. But for the past few months, since April, we’ve been drinking a lot of Chinese coffee. It’s available only from one coffee roastery, Origin, as far as I know. But it’s absolutely fantastic.
Coffee that I won’t ever buy again, I think, is Union Coffee Roasters. Bought 1kg of Sumatra beans that turned out to be dark roast. Couldn’t finish them.
Last Epoch
The game is in Early Access, but still feels pretty solid. It’s a mix of Diablo 2 and Path to Exile. Some Ancient Rome vibes here as well, and also huge skill trees for each skill.
But there are classes instead of a weird grid system of Path to Exile I don’t really like.
Was surprised that one of the first paladin skills is a “whirlwind”, which is also crazily effective.
Also, the health regeneration here is extremely fast, and you don’t even need special equipment for that.
Not sure if I’m going to continue playing it now, but maybe worth returning to it once it’s released.
Witch (2015)
If your newborn disappears, it’s a witch. If your 12-year-old dies in agony, it’s a witch. If your doe gives blood instead of milk, it’s a witch. If your goat gets angry, it’s because he’s literally Hitler.
You’re born in sin. You don’t have wheat, you don’t have crops, apples are only in your dreams. That, and Jesus.
I couldn’t find any morals in this movie. This is more like an account of a calamity.
There are a few screamer moments, but most of the time it’s just about the athmosphere of isolation and fear of the unknown.
Some peculiar details: a silver cup is the most expensive item the family possesses. Which is traded for a few snairs. The value of snairs is not in enabling catching rabbits for food, but for their pelts.
Inscryption
Completed Inscryption.
For real this time.
Act II is much more sane and enjoyable than Act I. It’s basically Pokemon, and now you have four classes (in Hearthstone terms). If you loose, you can retry immediately, no need to replay the last hour or so. And you can alter your deck as much as you want.
Actually, with the Painter boss, I had to alter it quite a lot. And that’s what I like to do.
Act III is still better than Act I. Nothing is as bad as Act I in terms of gameplay.
You get checkpoints, and you can edit your deck a bit by exchanging cards. Some fourth-wall moments actually made me chuckle: like a boss that asks you to pick your oldest file from your real filesystem, then threatens to delete it.
The ending sequence made me chuckle.
Honestly, I can forgive the horrible first act for how awesome the ending is.
“We don’t need to keep score” and a handshake from your nemesis.
And a glimpse into other Scrybes Worlds and Games.
What I expected: some viking brutal power fantasy.
What I got: rather historically-accurate interpretation of Hamlet.
Father killed by his brother, mother taken by the same brother, prince returning from exile and all that. Even “poor Yorick” is there.
When I say “historically accurate” I mean that those vikings look a lot like slavs, and not like “vikings from the movies”.
Also, there are a lot of unexpected elements of culture. Like the game they play, some mix of baseball and rugby (I didn’t actually check what it’s called, and don’t really care).
There is also a strange mix of reality and dreams. At one point Hamlet fights an undead warrior, but it’s all in his head.
The most impressive role is Fjolnir, the same uncle. Yes, he’s an asshole. But who wasn’t back then?
Amleth/Hamlet on the other hand is just a vengeful bastard, that enjoys killing people.
The final duel is impressive. No shaking camera or anything like that. Just two men hitting each other with a sword.
The moral is simple: vengeance doesn’t bring joy to anyone.
Love Death & Robots
I think we finished Season 1 of Love Death & Robots now.
Witness – while the animation was somewhat impressive, I felt like the story tries to be explicit for the sake of explicit ness. Or maybe I’m not a fan of such time loops / paradoxes
Good Hunting – absolutely fantastic, breaks expectations multiple times in 15 minutes. Chinese steam punk, Witcher, Battle Angel Alita, it has it all.
Dump – mostly funny. Liked the frog/dog monster made of trash
Suits – looks like someone has been playing Into the Breach too much . Tons of good mech action
Shape-Shifters – feels like watching a game trailer for some reason, with ideas taken from Werewolf: Apocalypse universe. Very brutal, but feels trite
Fish Night – tries to be sci-fi, but I dunno, hasn’t impressed me much
Helping Hand – like “Gravity”, but better, because it doesn’t have Sandra Bullock in it
Alternate Histories – another one that tries to be funny, but I got tired of its jokes even if this was just 10 minutes
Lucky 13 – a bit like Helping Hand, not really a sci-fi, and a bit like Shape-Shifters in animation style. Story of a helicopter pilot and a helicopter that is slightly smart
Blindspot – mix of Battle Angel Alita and Mad Max.
Keychron K8
Decided to try out a Keychron keyboard as well. The closest to Razer Type Pro I could get, so I could compare apples to apples. I went with K8 with brown tactile switches.
First impression: slightly quieter, about 60db vs 65db for Razer. Also, wired connection option is great. But I actually miss the second Enter, since it’s a TKL keyboard. Turns out I press it with my thumb unconsciously quite often.
Also, Keychron is much faster to wake up than Razer. It takes just a second for it to connect, and about 5 seconds for Razer.
Ended up returning the Razer keyboard.
Discovered that there’s an alternative to Cxbx Reloaded emulator for the original Xbox. It’s called Xemu.
https://www.youtube.com/watch?v=MfnbmXgLkzU&ab_channel=ModernVintageGamerThe annoying part is that Cxbx wants XBE files, while Xemu only accepts ISO. So if I’d want to keep testing both, I’ll need to have two version of each game.
Dead or Alive 3 is fully playable, and I even managed to beat the entire story mode, as it’s relatively short and easy.
Kakuto Chojin is also playable, although there are some minor slowdowns, and when fighting Ying FPS drops to single-digit values.
Tao Feng – doesn’t load at all.
Forza Motorsport – fully playable, although I think that are some glitches during replay.
Completed Backbone.
It’s quite short, just 4 hours, and since there are almost no puzzles, it’s mostly just story.
We follow the science lead. Get into the lab. The Artifact is kind of a black goo that is able to create hybrids. Also, this is a postapocalyptic world where humans are apparently long extinct. The Artifact gets into us. That’s… unexpected.
From here, game turns into Weird.
There’s a fantastic scene where we walk through a crowd during a festival.
We meet our friend, Anatoly, the taxi driver. And that thing kills him.
We lay low with the homeless people. But the mafia finds us eventually and captures us, to experiment on the Artifact. There is a bunch of pointless inner dialogues, after which we escape. And… suddenly, that’s it. We are told that the mafia boss plans a revolution, our partner decided to work for her, and our hero either dies beyond the Wall or mutates beyond recognition.
Yet another detective noir adventure with furries. Not point-and-click though. At least not entirely. And with some elements of stealth.
We play as a private detective, of course, who’s hired to follow a husband that frequents a certain nightclub, so his wife could get a divorce. We find the husband in the basement of the club, not only dead, but also prepared to become someone’s roast.
We pair with a reporter to follow the suspicious trucks that have been seen around the nightclub. The meat is being delivered to a wealthy ape, who happens to be Minister of Science. Are rich people eating poor people?
We follow some leads on the missing prostitutes from the nightclub. Turns out one of them was spying on the wealthy clients for the nightclub owner, Bloodworth. Science minister and one of his employees mentioned “Project Artifact” a couple of times. We also get a visit from Bloodworth, and some beating from her henchman.
About Call of Duty: Vanguard
There was a free multiplayer weekend for Call of Duty: Vanguard. And I was surprised how much I appreciated the craziness of this game.
Customized boring as hell MP40 looks like something from steampunk:
Charlton automatic rifle (NZ-41), a total rarity:
And I have no idea what these supposed to be:
I don’t care. Those are great.
Inscryption
Completed what’s called “Act I”. The game likes to mess with your head. When you start the game, there is no “New Game” button, only “Continue”, which starts Act I. And once you beat the boss, you get “New Game” button in the menu as a reward. But “New Game” starts a completely different game. Arguably, it’s a better game. It’s not rogue-like, nor inspired by “Five Nights at Freddy”. Instead, it feels more like a Pokemon game from the Game Boy Color era. You can repeat the fights as many times as you’d like. And you can also assemble your own deck. Honestly, I wish that this was the real game, and not just a bonus game mode, since I don’t have patience for it anymore, I’m afraid.
Inscryption
As a card game, it’s not very enjoyable. Each player has just 6 HP. Since your opponent doesn’t play by your rules, he can field a 3-blood 3-damage card on the first turn. You need 3 turns to do the same, so unless you are lucky to have removal, you are dead.
For me, part of the fun of boss fights in Hearthstone was building decks to beat them. Here, you need to build a single deck to beat 4 very different bosses, without much control what you put in it. Sometimes, you would just get bad options, and you can’t do anything about it. When I finally beat Trapper&Trader boss, I didn’t feel good about it. I just felt I got lucky.
Inscryption
An interesting mix of different genres. A rogue-like: you get to traverse discrete map with random encounters, and if you die, you need to repeat the process again.
And a card based game: you have classic HP/damage two rows system.
Cards attack at the end of the turn they were placed. Not the turn after, like Hearthstone. I don’t remember Gwent much, and I haven’t played other card games, so I will keep comparing this to Hearthstone, although I haven’t played it for a few years as well.
What’s interesting is that instead of a single resources like mana in Hearthstone, there are two. Some cards need “blood”, which is trading multiple cards for a single card. But some cards need “bones” instead, which you get after your cards either sacrificed or killed.
There is another layer to the game, though, which is an “escape room”. And there are two special cards that talk to you while you play and give you hints on how to escape.
The problem I have with this game is how much it expects you to remember. I feel like I need to keep track of what cards I have in my deck, and what different icons on the map mean, and I need to count the number of bone chips on the table.
Checked the guide, and turns out I either got incredibly lucky, or this game is designed very well. I traded an eye just to win the Prospector boss, and then when I was proposed another eye, I randomly picked the most peculiar one. Turns out that’s exactly what you need to do in order to complete the first chapter.
Razer Type Pro
I wanted a new keyboard for a long time. But I didn’t really need a keyboard. That’s how I ended up using Logitech K310 for almost 10 years. But everything has to end, so I decided to try out a new keyboard.
I almost certainly wanted something from Razer, since I’ve been using their mice for at least 10 years, if not more. And I didn’t want any gamer features, such as lighting or extra keys. I was thinking about tenkeyless (TKL for short) keyboard. But what if I wanted to play a retro game that needed that numpad? 😅
So, I ended up going with Razer Type Pro. Didn’t want the armrest Ultra adds, since I like my keyboard not taking too much space.
First impression: tall and heavy. But maybe that’s because Logitech K310 was a complete opposite: low profile and very light.
I thought that you can also use this keyboard wired, but turns out the cable is only for charging. Since my motherboard has Bluetooth built in, I ended up using it in a Bluetooth mode.
On the downsides, the keyboard will go into sleep mode after 15 minutes, and it takes about a second for it to wake up. Need to get used to this.
Also, which is really strange, there’s no battery indicator. Not even in Razer Central / Synapse.
Breakfast of Champions, Kurt Vonnegut
How much you enjoy this book depends on your patience and education. Kind of like late Terry Pratchett books.
It’s not a science fiction. No more than King’s “Hearts in Atlantis” is. And it’s packed with themes, although it glances by most of them. There’s a lot about environmentalism, and “America bad, communism good”, and homosexuality, and one of the characters is a transvestite, and mental illness caused by chemical imbalance, and all of our thinking being chemical reaction.
One of the characters is a failed scifi author, which allows for both unhealthy dose of self-irony and “story withing a story”. Most stories of that author dedicated to how America ruins ecology.
Scythe Digital Edition
I think this game is best known for its art: World War I, but with mechs.
https://www.artstation.com/jakubrozalski
The problem is that besides the art, there’s not much game in there. The “Digital Edition” is quite literal. You are playing a tabletop against bots. That’s it.
Your units are just painted figurines, which are not animated.
The “fights” between mechs are just static image of two mechs, and the summary of the “fight”. Your actions are just list of resources you are going to spend and get.
This is all incredibly boring. Even Panzer General from ’94 felt more engaging to me.
Decided to check on Cxbx Reloaded emulator development, and the progress is quite impressive.
Dead or Alive 3 is fully playable at 60fps and x2 resolution. And I’m honestly surprised how excited I am about this. The game hang on me after the 3rd fight, but still, it’s already far more than what I expected.
Kakuto Chojin runs at 9fps now. A couple of years ago it would hardly render at all.
Tao Feng – still no luck.