Categories
PC Gaming

Crimson Skies

Completed Crimson Skies.

Crimson-Skies-Screenshot-2025-11-24-21-31-05-11
I stopped enjoying the game by Hollywood. First you need to beat a ton of though enemies and pick up a car with time limit. Then you have a mission where you need to fly into a tiny hangar and blow up its doors, while there’s still a chance you will be killed by debris. Then you have a race through the same hangar.

Crimson-Skies-Screenshot-2025-11-25-22-42-59-58
Planes in this game have ridiculous number of guns. In MechWarrior, having many hardpoints made sense, since you could combine weapons into firing groups. But without those, extra guns is just extra ammo, which means there’s no point into putting anything but the highest caliber. Same goes for the turrets, as those have infinite ammo, it seems. Speaking of ammo, explosive ammo is the best ammo type, with no downsides, which makes all the other types of ammo pointless.
Downing a zeppelin with torpedoes sounds cool, until you try. First, the torpedoes fly slower than your plane, you can literally overtake them. And they are armed only after 300m , meaning you can’t use them too close. The real problem? There’s no distance meter in the game, as far as I can tell. So I had to take the heaviest bomber, just to make sure I have spares.

Crimson-Skies-2025-11-26-21-00-01-19-DVR-mp4-000242-950
I was sure that the mission in New York where you need to destroy a warehouse is bugged. You need to destroy 6 beams, which are tiny, and I’m not sure if they were made to withstand multiple rockets, or if rockets splash damage isn’t big enough.
The only way I managed to beat the warehouse mission is to create a plane specifically for it, with maximum armor possible, because all enemies focus on you, and multiple guns, because I was literally running out of ammo by the end.

Crimson-Skies-2025-11-27-20-08-40-22-DVR-mp4-000320-927
The game has a bug where it sometimes would load key structures at wrong coordinates. The problem with that I discovered that the New York Police Station is basically not in Manhattan, but beyond map limits, half way through a mission where I had to pick up yet another tiny person.
It’s ironic that the final mission is one of the easier in the game, as there are plenty of allies and not that many enemies, and the final boss is just a regular plane, so it’s basically a joke.

What didn’t work out for me in the original game, compared to High Road to Revenge, is how unpredictable some of the mechanics are. I already mentioned that during the firsrt half of the game, most of my deaths were due to my wingman ramming into me. But even during firefights, the hit detection seemed pretty random. Sometimes enemies would destroy me within seconds, sometimes I would finish the same fight unscated. Only to bump into invisible geometry. It’s incredible how many times a game with such an unforgiving collision detection would either make you fly through very narrow spaces, often at 90 degrees, or give you a single try to pick up a tiny moving object.

Categories
PC Gaming

Crimson Skies

From the 3rd mission, you already get a Balmoral bomber with two turrets, front and back. And plenty of missiles. Also interesting that you have not just one, but 5 wingmen, although only one is configurable. Unfortunately, it also means more planes to ram you as you about to complete the mission.
Using just the keyboard is suprisingly simpler than I expected. One thing the game loves you to do, though, is pick someone up from a plane/zeppelin/train. Almost every second mission makes you do that. And that requires matching speed. This is pretty annoying to pull.
What’s strange is that you can’t refit your plane. If you want another gun arrangment or armor distribution, you have to sell one plane and buy a new one.

Crimson-Skies-2025-11-24-20-36-50-05-DVR-mp4-000231-992
Storywise, first few missions are about hunting after Drake’s treasure. Then we rescue our scientist friend from russians, and his daughter from Americans, alongside an experimental plane.

Crimson-Skies-2025-11-23-23-43-41-02-DVR-mp4-000034-486
Maybe I don’t understand some mechanic, but the first Hollywood mission is brutal. You have to hit tiny police cars, then fight off two waves of superior enemies, then pick up a tiny car risking hitting the ground. Not fun.

Crimson-Skies-2025-11-24-21-37-15-11-DVR-mp4-000145-389

Categories
PC Gaming

Crimson Skies

Original Crimson Skies for PC is a very different beast from its Xbox sequel. The tone is immediately set as a pirate treasure hunt. There are no cutscenes, instead we have radiodrama-like briefings. And the biggest difference is the plane setup. Like in Mechwarrior games, you have weight limit, and you can chose the type of your engine, distribute armour across 4 regions, and most importantly, choose weapon for each of the 6 hardpoints. And for each weapon, you can even pick multiple ammo types.

CRIMSON-exe-Screenshot-2025-11-23-21-48-28-50
Bullets have trajectory, indicated by tracers, and aren’t infinite. Missiles are even more finite. I complained that missile stock in High Road to Revenge was much lower than in Ace Combat games, although it could be refilled during mission with pickups. Here, you have 4 missiles, and that’s it. You can also see them on the aircraft belly, which is really cool.
The enemies go down quickly, though, and are few in numbers, so I’m yet to feel need for ammo.
Collisions are quite deadly. I died a few times at the very first seconds of the mission simply because my wingman flew out of the airship right after me, and rammed my plane. And 2nd mission requires you to follow a bomber, which I rammed by mistake as well, downing it and failing the mission.

Crimson-Skies-2025-11-23-18-49-11-02-DVR-mp4-000227-443
The game uses Mechwarrior 3 engine, which is obvious to anyone by it’s quite unique picture-in-picture mode, that’s used to track enemy aircraft. That’s pretty neat, as you don’t only get to see their relative direction, but also which way they’re facing. That’s the only good thing I can say about those visuals, though. The lighting is flat, and so are the textures. There’s 3 years difference between Crimson Skies and High Road to Revenge, but the technological gap is vast.

Crimson-Skies-2025-11-23-18-49-11-02-DVR-mp4-000050-980

I didn’t manage to make my Xbox One controller work with Crimson Skies despite multiple guides. And I had to use RivaTuner in order to limit FPS, otherwise the game runs at 4x speed with 240FPS.

Categories
PC Gaming

Blood West

Completed Blood West.
Third episode bumps the stakes again. Enemies are so “meaty” I have to buy the unique revolving buffalo rifle, and gunpowder horn that saves 40% of its very expensive ammo. The whole idea of the episode is that you descend into this “radioactive” canyon (at least you don’t need gas mask filters, but you do need to craft a “gas mask” sort of), towards the huge demon skeleton that carved this canyon.
One episode I didn’t enjoy much is raiding the indian village for one of the totem figurines. It’s swarming with invisible enemies called Broken Screams. Since they are invisible, it’s hard to sneak past them, and I ended up almost running of ammo. Had to use the chain revolver that holds 28, so I don’t need to reload so often.
There are nasty enemies called Boo Hags, skinless women that can only be killed with a instakill or fire. One of them is talkative and asks to bring her skin back. She also mentions that the night is endless, which is never explained.
There’s very little explained in general. We climb the mountain, summon totem of souls (which was previously a ram head on a stick), which is a bubble, that turns into a dragon. The boss fight is fine, but least inventive out of the three bosses: it telegraphs where “mortars” will land, and has a “flamethrower” pattern attack. You shoot it with buffalo rifle until it dies, which doesn’t take long.

Despite story being lackluster, I enjoyed this game immensely. One of the best experiences of 2025.

Categories
PC Gaming

Blood West

I mentioned that if you die 3 times, you get cursed, and to remove a curse you need to complete a miniquest. Some of those are nasty, though, despite not sounding so. “Kill 5 enemies with fire”? But the fire in this game is extremely weak, a Molotov doesn’t kill a basic zombie in the second act, while shotgun fire shells are too strong, and enemies die from the shell, not from “fire”. Easier to use or buy one of the anticurse “purple” potions instead.

Desktop-Screenshot-2025-10-16-18-31-41-04
Speaking of purple potions, second act introduces cursed items. They usually have strong benefits, like -20% to all shop prices, but to unequip them you need to die or use the purple potion. Since the way I play this game is by switching weapons and trinkets constantly, it makes sense to limit this.

Desktop-Screenshot-2025-10-16-19-00-30-74
Another new element, which I’ve seen in MMORPGs, but don’t remember in games much, is world boss. A huge monstrocity shows up half way through the act. You can try and attack it, but you’re supposed to sneak away past it, until you complete the quest to weaken it enough.

Desktop-Screenshot-2025-10-16-19-42-18-02
Speaking of quests, there’s a very vague sidequest where you need to find a cure for the plague, and both Priest and Madam are after it. It is guarded by three gunslinging wraiths, which are extremely dangerous. Unless you find an amulet that makes wraiths ignore you.

Desktop-Screenshot-2025-10-19-19-36-46-58
There are no “sets” in this game, but a combination of a pistol that grants 5$ for each headshot and a cowboy had that recovers 5HP for each headshot sure feels like one. And every 5 consequitive headshots also remove a curse, which is great, considering how annoying those are.

Desktop-Screenshot-2025-10-16-22-54-18-82
Second boss is not bad, but I wish the pyres worked differently. It seems you need to light them with Molotovs, and they burn only for a short period, weakening the boss, but Molotovs aren’t stackable, so you need to drag each into the hotkey slot. I ended up shooting it in the head until it died.

Categories
PC Gaming

Blood West

By the end of the first chapter you become quite formidable, all thanks for interesting design of skills and items. You get a knife that restores HP on backstab, you get a bow with infinite arrows that uses HP, but you can regenerate HP with wendigo heart. And also crowmen trade bullets favorably: 2-6 bullets for a single headshot.
How do you make a boss in a stealth game? You leave an option to crawl around to weaken it! It’s a tree-boss, that attacks you with roots (the AoE is vicious!), and you either wait for a literal opening or shoot the tendrils to force it to open.

Blood-West-2025-10-13-23-43-14-30-DVR-mp4-000346-498
The second episode is set in Lousianna swamps. My problem with enemies in this episode is that they are too tanky, most can survive a headshot, and that’s not mentioning the butchers, that have a helmet on.

 

Blood-West-Screenshot-2025-10-14-23-23-44-43
The good bit is that the authors remembered volcanic pistols, with a tube instead of a cylinder. Wild West arsenal shouldn’t be limited only to revolvers.

Categories
PC Gaming

Blood West

Was very excited to find a unique version of the Prodigal Daughter enemy, VIP Daughter, tucked away in a cave. Later discovered that she’s part of a quest which I ruined. And since there’s only a single save in this game: no reward for me.

Blood-West-2025-10-12-18-50-45-26-DVR-mp4-000459-073
There’s a really fun quest that predates this one where you need to find and talk to cacti. There’s a seniorita cacti, miner cacti, sheriff cacti, and they are all voiced. You can only talk to them while drunk. I wonder why…

Blood-West-Screenshot-2025-10-12-21-16-41-64
The drunk game is very strong in this game in general. As a reward for this quest you get a bottomless flask. Before that, you got a knife, that has a bonus damage while drunk, but drains your life while sober. With the bottomless flask, though, it’s not a problem anymore. And there’s also a rifle for drunkards, that has bonus damage while being drunk.

Blood-West-2025-10-12-15-10-31-24-DVR-mp4-000302-883
Wendigo are like local version of Deathclaws. They are terrifying, but fair: they will chase you, but won’t fit in small caves, where you can snipe them from. The most annoying enemy are the flying skulls. They pass through walls, hard to hit, take multiple shots, and relentless.

Blood-West-2025-10-13-23-25-34-29-DVR-mp4-000257-683

Categories
PC Gaming

Blood West

It starts like Blood and looks like Hexen 2, but it’s neither. You have a stealth system, with a full fledged visibility and noise meter which I haven’t seen in ages. And an inventory system. There’s also money, with multiple traders, and experience, with skills and multiple upgrades. The loot is fair. If an enemy has shotgut, it will drop shotgun once killed. At this point, I’d like to say it plays like a Deus Ex, but honestly I don’t remember how Deus Ex plays.

Blood-West-2025-10-12-17-23-32-25-DVR-mp4-000310-881
You cannot save freely. Monsters respawn, but I couldn’t figure out when. Not when you rest, or die. When you die, you don’t need to pick up your corpse to recover stuff, but you do get a curse every time, lowering your stats. And if you get cursed three times, you need to complete a miniquest to remove the curse: do 5 headshots, stealthly kill 3 enemies, or something like that.

Blood-West-Screenshot-2025-10-12-13-53-07-97
The start is quite brutal, until you get the lever action rifle. It holds more bullets than revolver, and unlike it is actually able to deliver headshots. Also, ammo is plentiful, since it’s the same as the revolver one.

Blood-West-Screenshot-2025-10-12-18-47-19-98

Categories
PC Gaming

Deathloop

Completed Deathloop.
I thought that the sniper rifle shown on the promo art is not in the game. But you get it in a very Hitman 47-like twist, where Eternalists set a package for you, then snipers ambush you from all sides. By that point, though, I had a Metal Gear Solid-like stealth, that is infinite, as long as you don’t move, which is crazy.

So the main plot twist is that Julianna is not your disgrunted lover. She’s your daughter.

At first I was under the impression that I needed to figure out in which order to execute the Visionaries. But turns out there is just one order, and it’s all explained to you, no missing it
Overall, executing the plan is fun, with one exception. Maybe I spent too long, but most visionaries stopped dying from a single headshot. Power creep. So what was supposed to be an elegant kill turned out to be messing firefight.

Categories
PC Gaming

Deathloop

I like how the game doesn’t force a stealthy approach on you, like Dishonored did. You get spotted, you often get a chance to fight out of it, without repercussions.

Deathloop-Screenshot-2025-10-03-18-32-22-18
What I don’t like is that the game does make me feel a bit dump. The expectation that I would be able to create a time-bending plan to trap and kill all 8 of my Visionary “friends” in a single day is a bit too much.

Deathloop-Screenshot-2025-10-01-21-03-25-83
Funny enough, Deathloop has same problem with its arsenal as Far Cry 6. Early on I got an elephant rifle from Julianna that fires explosive bullets. And honestly, you don’t need any other weapon in this game. It one-shots all enemies at such a distance they don’t even hear the shot. And it’s still efficient at close range.

Deathloop-Screenshot-2025-10-01-21-28-25-46

Categories
PC Gaming

Deathloop

I never liked roguelikes, especially not roguelike FPSs, but then that’s because they didn’t have budget. Deathloop tries to pull what Hades did before: roguelike, but with a good story and art. This one has a 60’s aesthetics, which haven’t tired yet.

Deathloop-Screenshot-2025-09-28-21-00-58-42
It’s a stealth shooter at its core. You mark your enemeies, they have alert meters, you’re given a silent nailgun early on, all that stuff. For some reason they decided to do away with bodies, maybe they didn’t want you to carry them around. But unlike stealth shooters, weapons have different quality levels.

Deathloop-2025-09-25-23-19-11-03-DVR-mp4-000453-499
As the name suggests, it’s a Groundhog day. Every day divided into 4 episodes, and then you wake up on a beach again. You play as Colt, amnesiac former head of security, who is now set to escape. In order to do so, he needs to eliminate all 8 of his former colleagues in a single day.

Deathloop-Screenshot-2025-09-26-21-35-01-18
They really nailed the shooting mechanics. Weapons look unique enough, but also recognizable enough to understand their function, and they handle just right. There’s a jamming mechanic, which I don’t remember since Far Cry 2. Probably added so I wouldn’t be able to mow down dozens of enemies like I did in Far Cry 6.

Categories
PC Gaming

Hexen

There is a remaster of Hexen that came out this month, and I remember that I completed it, but didn’t remember when, so I checked my notes, and turns out it was 21 years ago.

Almost a reason to complete it again, as I don’t even remember if I played Warrior or Priest.

On the wave of the remaster there are also some new videos dedicated to it, and I didn’t know that Warrior gauntlets had a combo system (3rd attack is much more powerful than the first two):

Categories
PC Gaming

Diablo Immortal

I haven’t played Diablo Immortal for a long time, so after checking the druid, I decided to go back to the Tempest class. And the catchup mechanic is crazy. They give you a legendary for every day you log in, and also some crazy experience boost, so my Tempest went from level 25 to 59 in a matter of two-three days 😆
Tempest class feels broken. It supposed to be “dual wield rogue” archetype. But usually, this archetype sacrifices AoE for DPS. In case of Tempest, you get it all, though: DPS, and AoE, and also almost every move is a dash.


Categories
PC Gaming

Simon the Sorcerer 25th Anniversary Edition

Even by adventure games remaster standards, this is atrocious. They used xBRZ filter, which turns the game graphic into unintelligble mess. But that’s only half ot he problem, as the filter can be disabled. The other half, is that the game itself is bad.
Base-Profile-Screenshot-2025-07-25-23-59-07-47 Base-Profile-Screenshot-2025-07-25-23-59-22-56
Major parts of the map are forest zones, which, while beautiful in a pixelart sense, are mostly pointless. Then, you have very vague goals (find the mage Calysto, find necromancer’s staff) and even more vague means to achieve them. There are 20+ items in my inventory, and I have not a clue when any of these items might be useful.
At one point, you meed a barbarian in the forest, and you’re given a whistle if you ever need his help. Then you meet a troll blocking a bridge, and that troll asks for goat stew. How do you get a goat stew? You don’t. How do you use the whistle? You don’t. You need to talk to the troll a second time, and then he will grab the whistle and use it himself, beconing his demise. It’s funny, but I came to this solution by chance, not through some logical process.
I ended up using a guide at Goblin Cave, because I thought that I might have softlocked my playthrough. I didn’t, but it is just that I tried to “give” bucket to the druid, instead of “using” bucket on a druid. Or maybe I tried to “use” it, but Simon walked to him instead, and I assumed it does nothing and didn’t try again.
In any case, I think I’m done with this game. The only positive bit is custom animations. Those are impressive, considering they are used only once, and they are genuinely funny. Like when Simon pops out of Iron Maiden, where he was hiding from the goblins, takes a sip of water, and in starts leaking from different places. Or when Rapunzel drops his braid on him, and he becomes this hat with shoes for a few moments.

Categories
PC Gaming

Slender Threads

Completed Slender Threads.
I’m not very good in puzzle games, so the difficulty for me is alright. Most of the puzzles are just item puzzles, although there’s one mapping a sequence and another with “alien numbers”, which I bruteforced, because two numbers are obvious, and for the other two, you have just 3 options each. Also, at a couple of episodes you get your inventory taken away, and have to do with what you find.

The story is a bit meta, but not in a way I was expecting. I thought that the protagonist will be an escapee from the asylum. Then I thought it will go towards breaking the 4th wall, and the black hand being that of the player.
But turns out, all characters are marionettes (thus, threads). And the plays they are used to are kind of Twilight Zone (familiar from Alan Wake), that’s why at one point you’re told something like “you will kill us in many different ways every evening”. And the radio you hear at the beginning is the announcement of the next show.
All in all, it’s a great adventure game. Not too difficult, with a lot of smart references (the veil and the window are straigth from Cthulhu mythos) and with a distict visual style.

Games like Slender Threads also make me think why I often enjoy modern adventure games, but not those from the Golden Age. Those tried to justify full-price tag, and so made the puzzles too difficult, so the game would feel longer. While modern adventure games often cost a fraction, and I don’t mind when I finish them in a couple of evenings.

Categories
PC Gaming

Slender Threads

It’s hard to understand from the screenshots, but it’s actually a 3D point’n’click adventure that makes itself look like 2D.
Gameplay wise, it’s pretty standard: you talk to people, you have your inventory, you can combine stuff.
Storywise, though, it is not so much horror as it is dark comedy. You do standard point’n’click stuff, like trying to prank a barber to get a pile of hair you aren’t even sure you need… And the barber ends up having a heart attack.
The complexity comes not from its puzzles, those are rather logical, I must admit, but from the sheer number of locations and characters that are available almost from the get go. Also you quickly find half a dozen items in your inventory you have a very vague idea where to use. Luckily there’s a decent hints system built in. It’s not 90s anymore.

Categories
PC Gaming

Diablo Immortal

Diablo Immortal added a new class, Druid. Althouth this one is a classic, both from Diablo 2 and Diablo 4. Still, it’s ironic how Diablo Immortal, salvaging everything from Diablo 3, is still head above most other ARPGs in the tactile sense. Yes, there’s same issue Diablo 3 had, most classes feel kind of the same: basic attack, AoE attack, mobility skill, “rage button”.

Diablo-Immortal-2025-07-06-19-51-41-03-DVR-mp4-000452-498

But turning into a werewolf and summoning tornadoes still feels great.

Diablo-Immortal-2025-07-06-19-56-12-04-DVR-mp4-000426-777

Only summoning wolves is a bit lackluster, as they “teleport” too much. I haven’t stopped until I reached Westmarch yet again.

Diablo-Immortal-2025-07-06-19-56-12-04-DVR-mp4-000352-514

Categories
Mobile Gaming PC Gaming

Torchlight Infinite

As I love both Diablo 2/3 and Torchlight 2, I decided to give Torchlight Infinite another try. And it squandered it.
One annoying mechanic is timed boss battles. You have 5 minutes to kill a boss, otherwise, you have to try again. You also have a limited number of retries: around 10, I think. This wasn’t a problem until level 38, when I faced Keegan. This one can kill a character in a couple of hits, and I was barely doing any damage. Managed to kill it after a few tries, but that was a major difficulty spike there out of nowhere.
Then I went to a guide and respected (luckily it’s free), and after that, it was much easier. But it’s not fun to play ARPG that you need a leveling guide for.
So, in the end, out of all mobile Diablo clones, only Diablo Immortal is worth any attention, despite all the hate it got when it released (and probably still gets).

Categories
PC Gaming

Crow Country

It is clearly inspired by Resident Evil, but doesn’t copy it as much as I thought it would.
The item screen with heartbeat reflecting health and ID are there.

Crow-Country-Screenshot-2025-06-29-22-29-39-80

As is the raise weapon mechanic.

Crow-Country-Screenshot-2025-06-29-22-39-34-82

But that’s where the differences start, as your camera is not fixed, and neither your aim.
Flashligth and theme park setting are more Silent Hill, though, as is the screen noise filter.

Crow-Country-Screenshot-2025-06-29-22-43-43-06

Categories
PC Gaming

If On A Winter’s Night, Four Travelers

Completed it in a single sitting.
A two-hour long point’n’click adventure, but with isometric perspective, which is slightly uncharacteristic. Sanitarium did the same, though, and even had same themes of seemingly bizzare world that had some concrete reasonings. Structurally, it reminiscent of “I have no mouth“, as there are three stories that unravel one after the other.
There’s no inventory management, so all you have to do is click the objects in the right order.
First story is pretty straightforward: gay lover meeting a married man in Rome. It does some picture swaps and uncanny music, kind of like Last Door, but nothing fancy.

If-On-A-Winter-s-Night-Four-Travelers-Screenshot-2025-06-28-21-23-51-34

If-On-A-Winter-s-Night-Four-Travelers-Screenshot-2025-06-28-21-40-27-02
The second story is much more impressive. It’s about a woman that is going mad from grief and laundaum. At first, it has this effect from We Happy Few, whenever she drinks laundaum the grey world becomes happy and colourful.

If-On-A-Winter-s-Night-Four-Travelers-Screenshot-2025-06-28-21-44-36-95

If-On-A-Winter-s-Night-Four-Travelers-Screenshot-2025-06-28-21-50-28-55

But by the end of the story, rooms become half grey, half happy, as she moves through them, which is innovative for a pixelart game.
They also switch the character models for her, and she starts to shamble as she gets more unhinged.

If-On-A-Winter-s-Night-Four-Travelers-Screenshot-2025-06-28-22-22-02-93
Third story is about black doctor in Chicago that struggles with memories from the First World War and with being accused of stealing morphine, which he did, but only to help his neighbour dying from tuberculosis.

If-On-A-Winter-s-Night-Four-Travelers-Screenshot-2025-06-28-23-03-36-16
It would be all pretty grim and melancholic, if not for the epilogues, which clearly took inspiration from Grim Fandango.