Categories
PSP Sony

Persona 2 Innocent Sin

Completed Persona 2 Innocent Sin.
I haven’t mentioned the dungeons in Persona 2, and that’s because they are horrible. They are ugly mazes that lack any logic and made to be annoying with invisible traps that often impossible to avoid. Xibalba, the final dungeon / alien spaceship, is the epytomy of everything wrong with them. It’s 8 floors of annoyance.

Retro-Arch-Screenshot-2025-01-18-16-28-46-03
Storywise, it’s a fun concept, though, were all the fears come true. So when one character says that there might be laser traps, and another is afraid to be locked in an oven room: both things happen. And Michele has to face metalic version of his father, because that’s what he’s afraid of.

Retro-Arch-Screenshot-2025-01-17-22-59-13-86
I managed to beat the final boss with the default personas, and my characters were only around level 57 or so. So I honestly thought there will be another dungeon after that.

Retro-Arch-Screenshot-2025-01-18-21-06-36-47
The ending is disappointing, and it feels to me that they just decided to split the game in two. After beating Niarhalotep, Crazy Teacher appears and stabs Maya with Longinus spear, so she cannot be healed. Nia says something along the lines, “what did you expect, to beat a god and defy a profecy?” and Philimone offers to “try another time”. This is a common theme in Shin Megami Tensei games, where at the end heroes are offered to either forget everything or continue suffering: Persona 3 and Devil Summoner 2 are two examples I remember, and I didn’t play that many games in the series.

Categories
PSP Sony

Persona 2 Innocent Sin

I went to the Aquarius temple first, so I didn’t understand why Longinus said to Jun “you don’t know who this seat is intended for”. The second temple I did was Scorpio, and its boss is Shadow Michele. Turns out Persona 4 just repeats the concept of shadows from Persona 2.
Michele’s plotline is quite touching, though, albeit simple: he was a fat kid, so he liked the only girl that threated him well.
When they grew up, he became fit, and she got fat, so she hid her identity (they are all using nicknames anyway, Michele is Ekichi’s nickname), then sold her soul to Joker in order to be beautiful.

Retro-Arch-Screenshot-2025-01-13-21-01-49-71

Retro-Arch-Screenshot-2025-01-13-21-09-12-75

Categories
PSP Sony

Persona 2 Innocent Sin

Because the rumors are coming true, we meet the ghost of Maia in the temple, despite her never dying there.
After Nazis appear and all characters (except Yukki, because she’s from the previous game) get upgraded personas, there’s a difficulty spike. But nothing that can’t be resolved by grinding. Tatsuya’s Vulcanus Prime also gets an amazing Fiery Fury skill. As I mentioned, skills in Persona 2 have three target types: single, group and “all”, with “all” being the best. Why wouldn’t you like to hit all your enemies after all? Well, one reason is that some enemies are resistant to fire attacks. But here the second part of this skill comes into play: it doubles as physical attack as well. So it’s basically effective against everything.
Yukki gets a new persona too, but only for a short while, as she leaves the party after her boyfriend is killed by the Nazis. We manage to rescue Jun/Joker from Niarlotep (never expected so much Lovecraft influence). Turns out it’s Jun’s father who has been leading the Masked Circle, not Jun. Jun replaces Yukki as a party member, and all the party members get new personas once again. This time really new, instead of adding “Prime” to the name of the persona.
Now party need to beat 4 temples, one for each element. At the end of the first temple Jun gets persona mutation, first time in the game.

I think this game is easier than most other games in the series, because money solves everything. Items are cheap and you can stock tons of them, so you never run out of SP. And your SP also recovers with every step. Compare that to the stingy mechanics from Persona 4, where SP regen was one of the later skills, and SP recovery items were limited.

Categories
PSP Sony

Persona 2 Innocent Sin

It is surprisingly easy to paint yourself into a corner in this game, since you can switch personas for all characters, not just the protagonist, you can end up with no healing personas at all. And you can switch personas back only in Velvet Room outside of the dungeon.
In the Aerospace museum, there’s an interesting heatwave effect from all the fire in the building. Other than that, though, it’s an annoying dungeon with a real-time timer and a goal to find kids in a maze, interrupted by fights. I’m just glad it’s over.
Before the museum, you need to guess 2 out of 4 buildings Leo planted bombs in. If you guess wrong, there’s a video showing a building being blown, but you can still continue the game, unlike of the timer in the museum runs out. I was wondering how they would reconcile that. Turns out, Leo just blows the buildings still, just later.
After the museum, the game dumps a lot of story on you. Tatsuya, Ekichi and Lisa all played together as kids, but they never seen each other faces, because they were wearing Power Rangers bird masks. They called themselves Masked Circle, same as the terrorist organisation, and the fourth kid is the leader of that organisation. They also met Maia while they were playing, although she is a few years their senior. Maia is the one that thaight them the Persona game, and that’s why all four can use personas.
When Maia told them she has to leave with her family, the kids locked her up in a temple for a night, hoping that she would stay. Tatsuya got locked up as well for objecting the plan. But at night, King Leo stabbed Tatsuya and burned the temple. Kids assumed that Maia died in the fire, and that’s the eponimial Innocent Sin the game refers to.

Categories
PSP Sony

Persona 2 Innocent Sin

It might be that I played Innocent Sin and not Eternal Punishment all those years ago. Hard to remember after 15 years, and it doesn’t really matter.
The plot of both Innocent Sin revolves around rumors coming true. A topic Persona 4 will go back to with the Midnight Channel. “If you dial your own number, a Joker will appear”. Only the Joker that indeed appears to Tatsuya attempts to exact revenge on him. Frustrated that Tatsuya has no idea revenge for what, Joker disappears.
It’s interesting how battle system has devolved in later games. In Persona 2, there are attacks that are both physical and elemental. Also, Water and Earth elements were removed from later games. And some spells instead of targeting all enemies, only target enemies of the same kind.
The dialogue system is a bit wonky. The way it works is that you can speak to your team members in any order, but sometimes their reply will be to something someone else says later on.

Retro-Arch-Screenshot-2024-12-24-16-36-49-17

Retro-Arch-Screenshot-2024-12-24-16-36-27-18Retro-Arch-Screenshot-2024-12-24-16-36-13-74

Retro-Arch-Screenshot-2024-12-24-16-36-18-33
Being an RPG from PSX era, you really need to read into what people tell you if you’re playing without a guide. There are no quest markers there.
As I mentioned, I’m not a big fan of the dialogue system in Persona games. Each character has 4 lines, that work differently for different personas. Yukki has “reason” line, so she can make “wise” persona “eager” to give you cards, with which you purchase more personas. “Foolish” persona reacts the same to Tatauya’s “Dead stare”. If it was only matter of memory, though. Personas can ask you nonsensical questions, like “is school fun?”, and the answer should also depend on the persona type. That’s where I draw the line. Luckily, the old good grind still works

Retro-Arch-Screenshot-2024-12-24-23-09-57-93

Retro-Arch-Screenshot-2024-12-24-23-17-12-45

Categories
Emulation PSP PSX Sony

Persona 2 Innocent Sin

I’ve played Persona 2 Eternal Punishment, which uses the same engine and shares some of the characters, but not the original, probably because PSX version wasn’t officially translated. Luckily the PSP version is.
I decided to compare both versions, and it’s interesting that in order to accomodate PSP wider screen they distanced the camera a little. No 4:3 black borders, but the character sprites look a bit muddier, because the scale is not as precise.

Categories
PSP Sony

Maverick Hunter X

Completed Maverick Hunter X.
They changed the locations of all body parts. So now you get the Legs upgrade on Flame Mammoth stage where you previously got Arms in that insanely difficult jump. Now it’s easy. Head is in Chill Pinguin stage in a new tiny room. And where head previously been it’s now Armor. So you get Armor before getting the Arms, which are the ones guarded by the boss now.
With Dash and Armor Eagle is doable. And I’ve got Mammoth even without Eagle’s weapon. Chameleon is also doable without the Boomerang now, I think his attacks are slower and spikes are more predictable. Armadillo is a bit harder than before, as you can’t stick to walls, he has a new rolling attack against that. With that, my two last bosses where Octopus and Kuwanger.
Octopus is easy now, as his fish fly in an arc pattern, giving an opportunity to dodge.
One interesting bit is that in Sigma’s Fortress, when you meet Launch Octopus, the first of the returning bosses, again, he speaks like a zombie, and X comments that Sigma brought them “back to life”. In the original game, there was no explanation given why you have to fight the bosses again after killing them once.
Also, the design of the location is more immersive, I would say.

Retro-Arch-Screenshot-2024-11-03-18-14-25-27

It’s the first time I understood that you don’t just jump on handing platforms, those are stairwells that collapsed during Zero’s assault.

Retro-Arch-Screenshot-2024-11-03-18-22-20-44
The only returning boss that isn’t a pushover is Armadillo. That “Sonic roll” is still an immense pain. The unique bosses are much easier, though. Especially notable on the spider: it’s slower, and the paths aren’t as favorable as in the original.
Sigma is also much slower now, making it for a fight that even a normal person could enjoy. And the final Wolf form, while still punishing, has saner hitboxes.

Despite the slightly more difficult start due to lack of Dash and new attacks for some bosses, Maverick Hunter X is a welcome remake, that enraged me far less than the original. What really makes this game outstanding in my eyes, though, is the voice acting. It’s great, a really brings the characters to life.

Categories
PSP Sony

Maverick Hunter X

This is a remake of Mega Man X, and probably one of the most impressive remakes I’ve seen. They got the designs, and the tone exactly right. So it’s sad that it was only ever released for PSP.

Retro-Arch-2024-10-28-22-56-27-02-DVR-mp4-000440-413

One thing that is “rigth but wrong” with transition to 3D, though, is X turning. With 2D model it was just the flipping of a sprite, the speed they kept with 3D, but now it looks strange.
Interestingly they changed the bosses quite significantly. It’s well known that the fight with Vile can’t be won on SNES. Here, you actually expected to beat him before he grabs you and Zero intervenes.

Retro-Arch-2024-10-29-21-35-06-03-DVR-mp4-000300-154

Another example is Storm Eagle. I mentioned that in the original game it’s quite harmless. Not anymore! Not only it can flow you off the ship easier to instadeath, but it now also throws homing pigeons at you as well rams you horizontally.

Retro-Arch-Screenshot-2024-10-29-21-42-30-38
The upgrades were changed a bit as well. You don’t get Dash on Chill Penguin stage for free anymore.
After harder Eagle, I didn’t expect Mandril to be so easy. The original Mandril had invincibility after you froze him twice. So you had to dodge his dash attack. Not anymore. You can freeze the poor monkey to death now.

Categories
PSP Sony

Π—Π½Π°Ρ‚ΠΎΠΊΠ°ΠΌ PSP

НС ΠΌΠΎΠ³Ρƒ ΡΠΎΠΎΠ±Ρ€Π°Π·ΠΈΡ‚ΡŒ, Ρ‡Ρ‚ΠΎ Π·Π° ΠΈΠ³Ρ€Π° Π½Π° 10ΠΎΠΉ ΠΌΠΈΠ½ΡƒΡ‚Π΅?

ΠŸΠΎΡ…ΠΎΠΆΠ΅ Π½Π° Valkyrie Profile, Π½ΠΎ явно Π½Π΅ ΠΎΠ½Π°.

ΠœΠΎΠΆΠ΅Ρ‚ ΠΊΡ‚ΠΎ ΠΏΠΎΠΌΠ½ΠΈΡ‚?

Categories
Emulation PSP

Persona 3 Portable

Π˜Π½Ρ‚Π΅Ρ€Π΅ΡΠ½Π°Ρ вариация Π½Π° Ρ‚Π΅ΠΌΡƒ ΠΎΡ€ΠΈΠ³ΠΈΠ½Π°Π»Π°. ΠŸΠΎΡΠΊΠΎΠ»ΡŒΠΊΡƒ PSP – консолька совсСм слабая, Π½ΠΈ ΠΎ ΠΊΠ°ΠΊΠΎΠΌ 3D Ρ€Π΅Ρ‡ΠΈ Π±Ρ‹Ρ‚ΡŒ Π½Π΅ ΠΌΠΎΠΆΠ΅Ρ‚. Π’Π°ΠΊ Ρ‡Ρ‚ΠΎ ΠΈΠ³Ρ€Π° скорСС ΠΏΠΎΡ…ΠΎΠΆΠ° Π½Π° старыС Shin Megami Tensei, ΠΏΠΎΠΌΠ½ΠΎΠΆΠ΅Π½Π½Ρ‹Π΅ Π½Π° visual novel. ВмСсто Ρ‚ΠΎΠ³ΠΎ, Ρ‡Ρ‚ΠΎΠ±Ρ‹ Π±Π΅Π³Π°Ρ‚ΡŒ ΠΏΠΎ Ρ‚Ρ€Π΅Ρ…ΠΌΠ΅Ρ€Π½Ρ‹ΠΌ Π·Π°Π΄Π½ΠΈΠΊΠ°ΠΌ Π²Ρ‹Π±ΠΈΡ€Π°Π΅ΠΌ Π»ΠΎΠΊΠ°Ρ†ΠΈΠΈ ΠΈΠ· мСню. Π ΠΎΠ»ΠΈΠΊΠΎΠ² Ρ‚ΠΎΠΆΠ΅ Π½Π΅ Π·Π°Π²Π΅Π·Π»ΠΈ. ВмСсто Π½ΠΈΡ… Π½Π°Π΄Π΅Π»Π°Π»ΠΈ ΡΠΊΡ€ΠΈΠ½ΡˆΠΎΡ‚ΠΎΠ² ΠΈΠ· ΠΎΡ€ΠΈΠ³ΠΈΠ½Π°Π»ΡŒΠ½Ρ‹Ρ… Ρ€ΠΎΠ»ΠΈΠΊΠΎΠ², ΠΈ пустили Π½Π° Ρ„ΠΎΠ½Π΅ ΠΎΡ€ΠΈΠ³ΠΈΠ½Π°Π»ΡŒΠ½ΡƒΡŽ ΠΎΠ·Π²ΡƒΡ‡ΠΊΡƒ. Одним словом ΠΈΠ³Ρ€Π°Ρ‚ΡŒ Π² это ΠΏΡ€ΠΈ Π½Π°Π»ΠΈΡ‡ΠΈΠΈ ΠΎΡ€ΠΈΠ³ΠΈΠ½Π°Π»ΡŒΠ½ΠΎΠΉ Persona 3 Π½ΠΈΠΊΠ°ΠΊΠΎΠ³ΠΎ смысла сСйчас Π½Π΅ ΠΈΠΌΠ΅Π΅Ρ‚. Π Π°Π·Π²Π΅ Ρ‡Ρ‚ΠΎ ΠΎΡ‡Π΅Π½ΡŒ хочСтся ΠΏΠΎΠΈΠ³Ρ€Π°Ρ‚ΡŒ ТСнским пСрсонаТСм, ΠΈ ΠΏΠΎΠ»ΡƒΡ‡ΠΈΡ‚ΡŒ нСсколько Π΄Ρ€ΡƒΠ³ΠΎΠΉ ΡΡŽΠΆΠ΅Ρ‚. Но ΠΎΠ·Π½Π°ΠΊΠΎΠΌΠΈΡ‚ΡŒΡΡ с ΠΈΠ΄Π΅Π΅ΠΉ стоит.

Categories
PSP

О PSP

ΠŸΡ€ΠΎΡˆΠ΅Π»ΡΡ ΠΏΠΎ списку ΠΈΠ³Ρ€ для PSP. Π‘ эксклюзивами всС грустно. Jeanne d’Arc, ΠΏΠ°Ρ€Π° God of War, Valkyria Chronicles 2, Π΄Π° Π΅Ρ‰Π΅ ΠΏΠ°Ρ€Π° Ρ‚Π°Π½Ρ†ΡƒΠ»Π΅ΠΊ Π²Ρ€ΠΎΠ΄Π΅ Patapon. Но PSP – прСкрасная ΠΏΠ»Π°Ρ‚Ρ„ΠΎΡ€ΠΌΠ° для Ρ‚Π΅Ρ…, ΠΊΡ‚ΠΎ Ρ…ΠΎΡ‡Π΅Ρ‚ ΠΏΡ€ΠΎΠΉΡ‚ΠΈ ΠΈΠ³Ρ€Ρ‹, ΡƒΠΏΡƒΡ‰Π΅Π½Π½Ρ‹Π΅ Π½Π° PSX ΠΈ PS2. Π’ΡƒΡ‚ Ρ‚Π΅Π±Π΅ ΠΈ Persona 3, ΠΈ Valkyrie Profile, ΠΈ Tactics Ogre. НуТно Π±Ρ€Π°Ρ‚ΡŒ, Π±Π»Π°Π³ΠΎ Π½Π° NDS я пСрСсмотрСл ΡƒΠΆΠ΅ ΠΏΡ€Π°ΠΊ