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PS4 Sony

Ravenswatch

Ravenswatch and No Rest for the Wicked are two games I confuse a lot. Ravenswatch is sometimes presented as an ARPG, but it’s more like Hades: generated dungeons, clear weapon telegraphs and danger zones, low character health, cooldown on dodge, direct and AoE attack, you name it. Oh, and three perks with rarities to pick from every level. The only significant difference is that instead of picking different weapons, we pick different fairytale characters.
Also, Hades had an optional timed mode. Here, it’s one of the main features. You have just 15 minutes to clear the map before unavoidable boss fight occurs. You also have limited number of revives. Yeah, just like in Hades.

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One interesting mechanic is related to Scarlet, or in other words Red Riding Hood. Every night she turns into a wolf, and every day turns back, repeating this cicle 3 times over a run. I bet that’s the first mechanic they came up with, and then they build the rest of the game around it.

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After playing with other characters, though, I feel like it’s a disservice to the players that she’s made the default character, as she’s probably the most difficult to start with. Pied Piper is more of a necromancer, with ranged attacks and swarms of rats that are summoned automatically.

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And Beowulf is a two-handed “barbarian”, with some nice fire AoE damage.

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In the meantime, I unlocked two additional characters, Guipetto and Mnemosyne. Guipetto is also a summoner, but his summons are slower and hit harder. Kind of like skeletons Vs golems in Diablo 2, or maybe the Engineer from Torchlight 2. I would be all for it, if not for the fact that the runs are time bound.
In fact, and it took me some time to realize, there is a way to turn the time limit off. But I’m not sure if there are any implications except score penalty.

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PS4 Sony

Persona 4

Completed Persona 4. For good, this time.
Getting True Ending is not as much pain-in-the-ass, as it’s not obvious at all. On the last day you need to visit a few locations without any good reason or hints in a particular order.
The final plot twists is good, though, I admit. Speaking of “playing the long game”. The real villain is the guy at the fuel station, the one you meet on your first minute of the game and shake hands with. By shaking hands he grants you the power to enter TVs. Only that’s not a “he”, but a “she”, death goddess Izumi. Yeah, the same death goddess you’ve been told about somewhere mid-game during a school trip to the school from Persona 3.
The final fight resembles Persona 3 a lot. Same grotesque female shape, same theme of unbeatable foe that falls to the Power of Friendship. I liked how the music themes are mixed to sound more epic.

I don’t like the Fusion mechanics much, but I still fused Belzebub for the final battle, one of the Personas that require 6 personas to fuse, and it’s epic:

As a visual novel, the plot has to many holes. As a dating sim, the sudden time skips are annoying and prevent enjoying it without a guide. And as a dungeon crawler, the fights are too tedious, with some enemies having no weaknesses or constantly healing, and the boss battles too unpredictable, and beatable only if you died multiple times and have memorized the phases.
But with all those flaws, it’s still a great game. Kind of what it tries to teach you: that you need to bridge the gaps to build something great.

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PS4 Sony

Playstation 4

A year later, and Playstation 4 can be jailbroken up to version 11. If I sat on my PS4 Pro for a year, I could jailbreak it now, but I didn’t, opting to play Diablo 4 on it instead. I regret nothing.

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PS4 Sony

Persona 4

The Magatsu dungeon is just tiring. Full of enemies that have no weaknesses and tons of HP.

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You can never clear a floor in Persona 4, new Shadows will continue to spawn. But this is where it gets ugly.
It’s also annoying how the game skips a couple of weeks after Ameno-sagiri fight. Because half of the game is basically a dating sim, and you have two actions each day, you miss a lot of interactions that way without being warned.

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I also missed Marie dungeon, because my social link was 9 out of 10 😬
But I’ve read that it’s annoying as hell anyway.

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PS4 Sony

Persona 4

By December things get dramatic. Nanako, the protagonist 7 years old niece, gets kidnapped. Her father and protagonist’s uncle gets badly injured chasing the suspect. Fog descends on the town. After being rescued, Nanako dies in the hospital.
Unfortunately, that’s where the game starts to get annoying too. In order to get the true ending, you need to pick not obvious dialogue lines, such as “I don’t know about that”, while the gang discusses if they should lynch Nanako’s kidnapper by throwing him into the TV World.
Teddy disappears, but Nanako recovers. Turns out that the first two victims where kidnapped by someone else. And Nanatame, the suspect, was throwing people into the TV World because he believed they’d be safe there from the real killer.
The problem with those investigation mechanics is that there are long dialogs preceding them. And if you fail, you get one of the bad endings, and endless credits, so I just end up restarting the game every time that happens. And I don’t remember 20 characters by their Japanese names, so that did happen.

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PS4 Sony

Persona 4 Golden

I don’t mind school kids fighting demons inside the TV. But a schoolkid detective helping the police is a bit too much for me. Although that’s as a staple as a TV idol coming to a small town and falling for the protagonist. Detective Conan and all that. Although people tend to forget that Detective Conan was an adult trapped in kid’s body.
But I must admit, the plot twist that Naoto is actually a girl dressing like a boy because otherwise people wouldn’t take her seriously is a good one. And they even managed to tell that story convincingly, instead of going for “you just need gender surgery!”

Categories
PS4

Persona 3 Reload

Discovered that unlike Persona 4, which is a port with a few enhancements, Persona 3 was completely remade on PS4, apparently using Persona 5 engine.
It’s unlikely that will ever play this version, though, despite not remember much about the original game. I do remember that the choice of companions annoyed me immensely: a kid, a dog and a robot, to name a few.

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PS4 Sony

Diablo 4

Getting a triple boss in a dungeon for the first time is fun. Getting the same triplets for the third time… not so much.

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Speaking of fun, the story bosses drop junk, but the Treasure Goblin dropped an actually useful bow that randomly creates a pool of poison, and while you’re standing in that pool, your poison attacks are free. Finally a mechanic that is not just about shooting monsters in their faces.

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Elias is supposed to be some kind of a villain, and he certainly gets a lot of people killed, but for a good reason, it seems? He’s cullying humanity, because invasion is inevitable. So only the strong will survive to fight the demons. Makes sense to me.

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PS4 Sony

Persona 4 Golden

By September maximized my relationship with Yosuke, which has double benefits: the character gets their ultimate persona to use in battle, and you get one of the ultimate personas to fuse.

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The best storyline so far is by Yumi, a girl that tries to reconcile with her dying father whomlwft her family for another woman:

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On a schooltrip we meet Chihiro from Persona 3, who’s now in her final year. Which means that the game is set a year or two after the events of Persona 3. I haven’t thought before that those games even happen in the same universe.

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I was completely blown by the fact that they have special portraits for when the party gets drunk in a nightclub.

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PS4 Sony

Persona 4 Golden

A third body is discovered: sleazy homeroom teacher of the protagonist. This is surprising, since he never appeared on TV, unlike all the other victims, and apparently wasn’t even thrown into the TV-world. But then as the characters point out, since they managed to rescue the last three potential victims, the killer has decided that simply throwing them into the TV-world is not efficient anymore.
Another twist is that Teddie is not only able to come out of the TV-world, but also acquires a human shape in the human world.

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The game tries to convince us that the killer is Mitsuo, a creepy teenager that approached Yukiko at the very start of the game.

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His dungeon is literally a 80s JRPG dungeon, with pixelated walls, and the endboss is that cubic hero character. This boss is much harder that previous ones, attacking twice each turn.

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PS4 Sony

Persona 4 Golden

Second big dungeon is a men-only public bathhouse. Kanji is a though guy that is struggling with his homo/bi sexuality. A bold theme for a JRPG for teenagers.

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After the rescue, Yosuke keeps making jokes about his uncertain sexuality throughout the game:

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The next victim is Rise, a local teenage popstar. Her dungeon is a strip-club, because she gets to expose too much of her working as a model. And the boss is literally a huge pole-dancer.
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The fight while not difficult in itself, turns out to be a double-boss battle, as Teddie discovers he also has a persona. This is interesting. Aegis from Persona 3, a cyborg, was given personality in order to acquire a Persona.

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Categories
PS4 Sony

Persona 4 Golden

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That’s my second or even third time trying to play Persona 4. It’s not bad or anything, just long.
The only bit that annoys me is the fact that character mouths are not moving.
The premise is that people start to get sucked into their TVs at night, where they have to face their Shadow, the dark self. And if they die, they die in the real world too.

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The problem with the game is same as Persona 3. And honestly, with most shin Megami Tensei games. When your entire combat system is built around exploiting enemy weakness with magic, once you run out of mana, it becomes boring. And since characters are designed to compliment each other, once one character runs out of SP, you may as well end the run. Although SP recovery items seem a little less of a problem than in PS4 version than in the original PS2 release.

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PS4 Sony

Nier Replicant

Completed Nier Replicant.
As I already mentioned, OST of Nier is something else:

Being grown up means mostly you revisit same locations again, and with the Junkyard, I think even twice.
Some of those are better, like the Octopus Girl boss.
https://youtu.be/0dZfR-LhLO0Some of them are meh, like the Wolf boss.
Devola and Popola, the town major and her twin sister, turn out to be evil witches. And everyone turns out to be android, while the Shades are the real humans. This is all explained in a sneaky burst of images at the very end of the game. Not a real surprise, as the subtitle of the remake is “Replicant”. Akin to “The Island”, the plan was for people souls to return into the android “shells” after the pandemic is over, but souls turned into monsters, while shells developed conscience and rejected their owners.
There are 4 more endings, achieved by playing the second half of the game 3 more times, and then the entire game again from the start. But I think I’ll stop there. It’s great the Nier has a sane difficulty: unlike Bayonetta or Revengeance, nor like Souls games, not once I wanted to break my gamepad while playing it for 20 hours. But I played it for 20 hours, and I think that’s quite enough. No amount of post-irony and self-humor about boring dungeons and quest can hide the fact that those are indeed boring.

Categories
PS4 Sony

Nier Replicant

A game makes a timejump 5 years. Timejumps aren’t new: Ocarina of Time pulled it, Breath of Fire 2 pulled it too. But I still respect every game that manages to do it properly. This one does.

Now our hero isn’t a teenager anymore, although that makes him resemble Dante now much more. I was also wondering why the game mentiones that the sword you find are “one-handed”, since they all were one-handed. This is why. As an adult, the protagonist can also weild two-handed swords. Nice.
Emil, the kid that is able to petrify with his stare, discovers that his mansion has a laboratory underneath (another Resident Evil reference), and there his sister, turned into a huge monster, is kept. And he was given his capabilities to stop her. The game perspective switches to 2.5D isometric ARPG-like for a while.

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The siblings merge, Emil receives magic abilities, but now looks like a skeleton, a miniature version of his sister. I always thought that the skeleton on the cover is Grimoir Weiss personified.

With that, Kaine is un-petrified, and the monster she held sealed finally beaten.


Categories
PS4

Nier Replicant

The music in this game is something else, I must admit. Having vocals is not something many games try to pull out.

Bad mouthed Kaine is sure a good comic relief.

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With her, we travel to a Sand City that has thousands of rules. Obviously the dungeon / temple puzzles are also based around following bizarre rules: no jumping in one room, no running or using magic in another.

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And suddenly the game turns into a text adventure.

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And then it mocks Resident Evil with its mansion and keys.

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There we meet and kill Red Book, that doesn’t speak, though, and a boy, Emil, that can petrify with his gaze.

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Then the village gets attacked. This episode is seriously technically impressive, with that huge boss chasing the hero:

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We try to fend it off, but Kaine has to be sacrificed, turned into stone, to seal one of the Shades, and a dark twin of a protagonist appears alongside Grimoire Noir, which we were about to start chasing. Noir explains that it must unite with Weiss to bring Shades upon the world, but Weiss refuses. Still, protagonist gets stabbed, and Yona stolen by the Shadowlord.

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PS4 Sony

Street Fighter 30th Anniversary Collection

After beating all three installments, I decided to try and play against human opponents.
First, even though I already paid for the console and the game, I had to subscribe to PS Plus. Without it, the multiplayer just doesn’t work.
And then… there are no opponents. For the whole evening, I had just two matches with a single opponent. That beat me twice. And the lags were abysmal. For the next evening, I had one opponent, that got disconnected after the first match. I have a feeling I won’t be extending my subscription to PS Plus.

Categories
PS4 Sony

Nier Replicant

Story wise, there are two siblings, one of which, Yonah, is sick with some curse. Her brother finds a talking White Book, that is supposed to heal her, if he finds the Black Book. This is all set in a post apocalyptic world that fell into Middle Ages
I tried to play the original Nier back in the day on Xbox360. The English version protagonist was a middle aged man, Yonah father. Then when the remake came out I discovered that in the Japanese version it was always Yonah’s brother, a teenager.
Most interesting part of the game is the camera work. Usually it’s just a free 3rd person view. But sometimes it would switch to a sidescroller, or a top down view.
The gameplay is quite boring, that’s why I dropped it the first time. It’s a mix of ARPG and slasher mechanics. It’s interesting though, that the game has some selfawareness. At one point, Weiss asks the hero what he thinks about the stupid errands everyone gives him. At another point, the hero asks why a girl he meets is wearing just a lingerie: a common fantasy trope for sure.

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PS4 Sony

Diablo 4

Changed my build to be more poison and traps oriented. That gives me a bit more satisfaction and smugness, as you can win before enemy even knows it: neat feature shows you if the enemy will eventually die from your poison or not.
After reaching level 35, “orange” drop rate improves a lot. Funny though that those legendaries still get quickly outpaces with the yellow-rare drops. The main difference between “rare” and “legendary” being either effect when player is hit or some bonus to cooldowns. Strange that rares have some unique names, but “oranges” are often just generic “bumpy helm of greater might”.
Strangely, they managed to screw up the fight with Andariel. Andariel, the treat of Diablo 2, the sight of her monstrous body! Now, you barely see her. Seriously, it’s a shotout fight. She shots at you from across the screen, then dies. I’m not even sure what she looks like.

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By level 43 or so I finally got a horse. A horse makes traveling easier, and feels a bit like Legend of Zelda with its “boost carrots”. Here you can also gallop it 3 times in a row. Anyway, since all monsters are basically the same, horse allows speeding up by them, which is great.

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PS4 Sony

Street Fighter 3

Now I’ve beaten all three versions of Street Fighter 3 with Yun. The easiest is probably 2nd Impact, as Gill is not even the last boss (Yun’s brother, Yang is), and he doesn’t have the nasty resurrect.

You can also see how the game becomes more “barebone”, as new characters are added. First background quality degrades with 2nd Impact, then with 3rd Strike there are no win screens anymore.

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PS4 Sony

Street Fighter 30th Anniversary Collection

I’ve been trying to “get” Street Fighter 3 3rd Strike many times, maybe since 2004 when it was first emulated. But it took me an hour in a real arcade to finally start to understand it.
The 30th Anniversary Collection is probably the best version for a couple of reasons. First, it has a training mode, something most of the original games lacked.
And I’m actually impressed by its “arcade” filter, which turned out to be pretty close to the real arcade.

The character I picked this time is Yun. Not because he’s considered one of the strongest characters by the experts: I’m too dumb to use his juggling abilities. But because his basic attacks are very strong.

This time I even managed to beat Gill. The boss has a nasty ability to ressurect himself with full health, if he has a full meter when downed. Even if you manage to survive his comeback, he usually wins with a timer. So, I won with a timer as well 😝